Joined Oct 2, 2026
25
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Ban the connection, not just the account.
Checkpoint bans by account or by connection so a new account will not get them back in, shows you where a player really is, and gates travel during a raid.
You ban somebody and they are back in ten minutes on a fresh account. That is the whole reason I built Checkpoint. It bans the account like anything else does, and it also bans one address, a whole range, an internet company or a country, and it turns that connection away before the player ever finishes loading. Add a geo key and you can see the country, the town and whether somebody is hiding behind a VPN, which turns a hunch into something you can read out loud to your staff. It also carries player travel, because the same plugin already knows when a raid is happening and can shut the warps for the length of it.
config.json and every line I show a player or print in the console comes from a plain text file you can rewrite, translate, or pass to another owner.| Command | What It Does | Where |
|---|---|---|
Checkpoint.Reload |
Read the config again without a restart. | Both |
Checkpoint.Who <player> [--json] |
Everything I know about one player: names, ids, addresses, where they look to be, linked accounts, bans and mutes. | Both |
Checkpoint.Ban <kind> <key> <length> <reason> |
Ban an account, an address, a range, an AS number or a country. Length takes 30m, 7d or forever. | Both |
Checkpoint.Unban <id> |
Lift a ban by its id, or by kind and key. | Both |
Checkpoint.Bans [--active] [--json] |
List the bans with how many joins each one has turned away. | Both |
Checkpoint.Alts <player> [--json] |
Accounts that share a connection with this one, with the evidence and how sure I am. | Both |
Checkpoint.Logins <player> [--json] |
The last logins I have for one player. | Both |
Checkpoint.Where [days] [--json] |
Which countries and time zones your players are actually joining from. | Both |
Checkpoint.Mute <player> [length] [kind] [reason] |
Mute somebody. Leave the length out and the ladder picks it. | Both |
Checkpoint.Unmute <player> |
Let them talk again. | Both |
Checkpoint.Kick <player> [reason] |
Put somebody out now. | Both |
Checkpoint.Geo <address or player> |
Look one address up on purpose. | Both |
Checkpoint.GeoBackfill [--confirm] |
Fill in the addresses I have never looked up, so the country report works on day one. | Both |
Checkpoint.Forget <player> [--confirm] |
Erase every address and lookup I hold for one player. | Both |
Checkpoint.Open [minutes] |
Switch every ban check off for a while. This is your way back in if you ban yourself. | Both |
Checkpoint.Travel <player> [--json] |
Their travel cooldown, how many trips today, and any hold on them. | Both |
Checkpoint.ClearCooldown <player> |
Let one player travel again right now. | Both |
Checkpoint.Doctor [--json] |
What is on, what is off, which door I catch a joining player at, and anything the game has moved. Paste this when you ask for help. | Both |
Checkpoint.Journal |
Where to read the record of every change I have made. | Both |
Checkpoint.TestDiscord |
Send one test post to each Discord channel. | Both |
Every command word lives in config.json, so rename any of them or empty one out to switch it off.
| Command | What It Does |
|---|---|
/tpr <player> |
Ask to travel to somebody. |
/tph <player> |
Ask somebody to come to you. |
/tpa [player] |
Say yes. Name one or use a number when several are waiting. |
/tpd [player] |
Say no. Add all to clear the lot. |
/tpc |
Drop the ask you sent. |
/tpl |
See who is waiting on you, numbered. |
/tpinfo |
Your cooldown, your trips today, and why the last one was refused. |
/banned |
A player checks their own state. Am I banned, am I muted, when does it end. |
| `/ck <who | ban |
| Node | What It Unlocks |
|---|---|
Checkpoint.Travel |
Lets a player use travel at all. |
Checkpoint.Vip |
Gives that group a shorter travel cooldown. |
Checkpoint.Who |
Look a player up from chat. |
Checkpoint.Ban |
Place and lift bans from chat. |
Checkpoint.Mute |
Mute and unmute from chat. |
Checkpoint.Kick |
Put a player out from chat. |
Checkpoint.Alts |
See which accounts share a connection. |
Checkpoint.SeeIp |
Read a whole address anywhere. Give this one out carefully. |
Checkpoint.Immune |
Nothing can ever ban anybody holding this. Put your staff group here. |
Travel fails open, so with no Permissions plugin installed every player can still travel on the normal cooldown. The staff nodes fail closed, so with no Permissions the chat commands say no to everybody and you work from the console or RCON, which is where the full set lives anyway.
To see every configuration option, visit our docs. To edit your config files the easy way, open our configuration editor.
Checkpoint folder into ArkApi/Plugins/. Keep the folder named Checkpoint, because AsaApi wants the folder to carry the same name as the DLL inside it.Checkpoint/config.json and put your own EOS id in SafeList.Eos. Do this before you ban anything, so you cannot lock yourself out.AsaApiLoader.exe.Checkpoint.Doctor from RCON. It tells you the records opened, which door it catches a joining player at, and whether anything is switched off.Screen alone for a week, then read Checkpoint.Where and decide what your traffic actually looks like before you start blocking.Stuck on something, or want a second opinion before you ban a whole range? Come and find me in the Discord and I will help: https://discord.gg/8GGaEzWk9p
What does Checkpoint do?
Checkpoint is a ban and mute plugin that also carries player travel. It bans the account the way anything else does, and it can also ban one address, a whole range, an internet company or a country, so a fresh account on the same connection does not get somebody back in. It reads geo data when you give it a key, and it shuts travel while a raid is happening.
How do I install Checkpoint?
Put the Checkpoint folder from the zip into your ArkApi/Plugins/ folder, open config.json and add your own EOS id to SafeList.Eos, then restart the server. Run Checkpoint.Doctor afterwards and Checkpoint will tell you what came up and what did not.
Can it really stop somebody making a new account?
A new account on the same connection, yes, and that is the point. Checkpoint keeps the address a player joined from and can ban that instead of, or as well as, the account. Understand what it costs though. Two brothers on one router are one address, so the refusal says this address is banned rather than you are banned, and anything wider than a small range asks you to confirm and first tells you how many of your own past logins it would have turned away.
Does it work without a geo API key?
Yes. Bans on an account, an address or a range all work with nothing signed up for, and so do mutes, kicks and the whole travel side. A key only adds the country, the town, the internet company and the VPN flags, which is what turns on country bans and the report on where your players actually live. Checkpoint can also read a free service that needs no key at all, so you can try it before you sign up for anything.
Where do I see a player address?
Run Checkpoint.Who with their name from the console or RCON and Checkpoint prints their names, their ids, the address they came in on, where that looks to be, and any accounts that share the connection. Checkpoint.Logins shows their recent joins. A whole address only ever goes to somebody holding the Checkpoint.SeeIp node, and a public Discord post shows the last part starred out.
What if I ban myself by mistake?
Run Checkpoint.Open from RCON. RCON does not go through the gate, so it always answers, and it switches every ban check off for ten minutes while you sort it out. Better still, put your EOS id in SafeList.Eos on day one and nothing can ever refuse you. Checkpoint nags you in the log until you do.
Can players use travel to escape a fight or pile into a raid?
No, and stopping that is why the travel half exists. Travel locks for a while after either player takes or deals damage, and it shuts for a whole tribe while their base is being hit or while they are doing the hitting. Checkpoint also keeps a cooldown for each player and a second one for each pair, so two friends cannot shuttle each other across the map.
Does it keep player addresses forever?
No, and you control it. Checkpoint deletes login records after ninety days by default, and that is a real delete on a timer, not a flag. One setting stores addresses as a scrambled value instead of the digits, and everything still works in that mode because a scrambled value compares against a scrambled value. Checkpoint.Forget wipes one player on request and writes a note that it happened.
I already run a teleport plugin. Will they fight?
No. Checkpoint looks for the other plugin when the server starts, and if it finds one it leaves travel alone and just does bans and mutes, then says so in the log. Same for a mute plugin. You never end up with two plugins arguing over the same chat command, and you can turn either half off in config.json yourself.
Was any AI content used in the making of this?
The source code itself was fully created by myself. I do use ChatGPT occasionally to generate product images, and I do use ChatGPT to generate the website descriptions. I do this because I don't speak native English perfectly. I am natively from Sweden, so I use GPT to help translate and write product descriptions. I also will sometimes use GPT to write better English logs. Majority of my Free plugins are open source, so you can review the code yourself and freely fork and edit it to your liking.
Answered from this listing's live data and GameServersHub's policies, and updated as the listing changes.
Checkpoint | IP Bans, Mutes and Safe Travel for ASA is a plugin for ARK: Survival Ascended, published on GameServersHub by Lucas F. Checkpoint bans by account or by connection so a new account will not get them back in, shows you where a player really is, and gates travel during a raid.
It is listed under Plugins for ARK: Survival Ascended.
Checkpoint is made for ARK: Survival Ascended servers.
GameServersHub lists 28 ARK: Survival Ascended resources
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The creator hasn't published version updates yet.
Checkpoint is in Plugins, the category for server plugins, mods, extensions, and add-ons for game servers.
The category holds 29 resources across every game, 26 of them for ARK: Survival Ascended.
Checkpoint is aimed at server owners and admins who want to add features to their ARK: Survival Ascended server. In the creator's words: Checkpoint bans by account or by connection so a new account will not get them back in, shows you where a player really is, and gates travel during a raid.
Read the description and the creator's answers above to check it fits your setup before you commit to it.
Checkpoint was created and published by Lucas F, a GameServersHub member since October 2, 2026 (22 days ago). Lucas F has 25 resources on the site.
Their profile lists everything they have published and the reviews they have written.
Besides Checkpoint, Lucas F has published:
See the full list on Lucas F's profile.
The gallery on this page has 5 screenshots of Checkpoint.
They show: nordbots ark asa ase server plugin collection, nordbots ark asa ase server customization plugins, nordbots ark asa ase server plugins website and nordbots ark server plugins wiki setup guides.
Checkpoint does not have a separate wiki. The full write up is in the Description tab on this page.
Here is what this listing gives you, as of October 24, 2026:
Yes. Checkpoint is free to download on GameServersHub. There is no payment step, subscription or trial limit.
You only need a free GameServersHub account, which you can create by signing in with Discord or Steam.
Yes. Checkpoint is free, so every new release the creator publishes on this page is free too. Download the latest version from the same button.
Before you commit, check these points from this page:
Yes. Downloads need a GameServersHub account so the file is delivered to you and your access is recorded. Accounts are free: sign in with Discord or Steam, there is no separate password.
The current release is 3.4 MB. That is small enough to upload to a rented server through its web file manager.
GameServersHub stores the Checkpoint file itself, so you download it directly from this page rather than from a third party mirror.
Each download link is made for you when you press the button, works once, and expires within about a minute, so links cannot be shared or hotlinked.
Checkpoint is published by Lucas F, whose profile shows their history on the site. Listings go live when the creator publishes them, and GameServersHub moderators remove any listing found to be harmful or misleading.
The latest release has a published SHA-256 checksum (b37348535d3e...) that GameServersHub verified at upload. Compare it with your download to confirm the file is unchanged.
Nobody has reviewed it yet.
As with anything you install on a server, scan the file, read the code or config where you can, and test on a copy first.
The usual steps are:
The creator's description has the exact folders and settings for Checkpoint. Where they differ from this outline, follow the creator.
From this listing's data, you need:
The creator's description has exact version numbers and anything specific to your platform.
The latest version is 0.0.4, released on September 8, 2026. It is a patch release, which fixes bugs without changing features.
The Download button on this page always gives you the latest version.
Checkpoint was first published on GameServersHub on September 8, 2026, 46 days ago.
The creator's notes for 0.0.4 (September 8, 2026): Version 0.0.4. Imported from the developer's release catalog.
Unless the creator sets different terms in the description, downloading Checkpoint gives you a personal, non-exclusive license to use it for running your own game servers or projects. It is not a transfer of ownership.
Read the full wording in the resource license terms.
The default license covers your own game servers or projects, so running Checkpoint on several servers you operate is allowed unless the creator says otherwise in the description.
Servers you run for someone else, such as a client, are not your own; ask the creator first.
Checkpoint has 1 download and 3 page views on GameServersHub. Among 26 ARK: Survival Ascended plugins it ranks number 3 by downloads.
Checkpoint has not been reviewed yet. Once you sign in you can be the first to rate it in the Reviews tab.
That depends on what your server needs, so here are the facts to weigh: it is free, nobody has reviewed it yet, it has 1 download and its latest release is 0.0.4 from September 8, 2026.
No other GameServersHub resources are listed as required for Checkpoint. Check the description for software it expects on the machine itself.
Usually, yes. If your host gives you file access to the server (a web file manager, FTP or SFTP), you can upload Checkpoint the same way as on your own machine.
Some hosts lock certain folders or only allow mods from their own list. Check that your plan allows custom files, and check the description for anything that needs extra access, such as a database or a framework install.
The creator has not published a config preview for Checkpoint. The description explains which settings you can change.
GameServersHub does not test resources against each game patch, so go by the release history. The latest release, 0.0.4, came out on September 8, 2026 (46 days ago).
If a recent game update changed something it relies on, the newest reviews on this page and the creator's changelog in the Versions tab are the quickest way to find out.
Checkpoint has had 3 releases between September 8, 2026 and September 8, 2026, about one every 1 day on average.
Yes, it looks active: version 0.0.4 came out 46 days ago.
Download the latest release from this page, back up your current config, then replace the old files with the new ones and restart.
Read the changelog in the Versions tab first: major releases can change config options, so compare your old settings with the new defaults.
Yes. The Versions tab lists all 3 releases with their changelogs, and signed in members with access can download any release the creator has not withdrawn. Useful when a game update or another plugin is not ready for the newest one.
Share this page instead of the file. Checkpoint is free, so anyone can download their own copy, and the creator sees every download.
Changing its settings for your own servers is what the config is for. Deeper edits for your own use are not forbidden by the default license, but sharing an edited copy still counts as redistribution, which is not allowed without the creator's permission.
Keep a note of your changes: updates to Checkpoint can overwrite edited files.
No, unless the creator explicitly allows it. The default license forbids redistributing, reselling, leaking or publicly mirroring Checkpoint or any part of it, and passing it off as your own work.
Breaking the license can end your access and your account. Spotted a leaked copy? Tell the creator or GameServersHub staff.
The default license does not require an on-screen credit, but you may not present the work as your own. If Lucas F asks for credit in the description, follow that.
A short credit in your server info or Discord is a good way to support creators either way.
Start with the description. Still stuck? Describe the problem in a review so Lucas F sees it, with your version, your server setup and the exact error message.
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Yes. Any signed in member can rate Checkpoint from one to five stars and write about their experience in the Reviews tab.
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ARK: Survival Ascended is a dinosaur survival game by Studio Wildcard. Server mods and configurations. Server owners use resources like Checkpoint to customise and run their own ARK: Survival Ascended servers.