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Yeah, Had mine doing this with the old api by linking folders, same sameIf one were to override the database file location to the cluster shared directory, would it be safe to assume a user's points would persist through all servers on the cluster?
Yeah, Had mine doing this with the old api by linking folders, same same
Is there any beacon that can't be spawned with ClassName?Hi, Michidu, I have question about Beacon, the "ClassName" can be change to "Blueprint" or not?, and if not it would be nice if can use "Blueprint" because "Blueprint" can use in others map too. Thank you Sir.
Is there any beacon that can't be spawned with ClassName?
"islandlootcrate":{
"Type":"beacon",
"Description":"SupplyCrate",
"Price":1,
"ClassName":"SupplyCrate_Level03_C"
},
"aberrationcavecrate":{
"Type":"beacon",
"Description":"SupplyCrate",
"Price":1,
"ClassName":"SupplyCrate_Cave_Aberration_Level10_C"
}
No. It just means that someone entered the command incorrectly.@Michidu is this a concern?
[ArkShop][warning] (Private\Store.cpp ArkShop::Store::ChatBuy) Parsing error invalid stoi argument
I'm still not sure what do you mean. Can you give me an example of beacon's blueprint?Thank you for reply me Sir,The classname can't use in any map for exsample,
Post your Crash logs /dumpsKeeps crashing the server right on restart. Ideas?
The first letter of each option should be capitalized. This means you need "Amount" instead of "amount".Heres my config which I know is the issue. I didn't save a crash log, but let me go make one xd.
https://pastebin.com/nxW01QpJ
I have since fixed it. Thanks.The first letter of each option should be capitalized. This means you need "Amount" instead of "amount".
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