Joined Oct 2, 2026
25
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Your chat in Discord, and every hour, death and item written down.
ServerAnalytics puts ARK chat in Discord both ways with no bot to host, and logs every session, death, tame, admin command and every item a player carries.
Running a cluster on memory and screenshots is guesswork. ServerAnalytics keeps the books instead. Real playtime split from idle time, every death with the name of whoever caused it, tames, tribe moves, building, raids, what every player is carrying, and every single thing your admins do. It all lands in SQLite with no setup, or in one shared MySQL database that your website, your Discord bot or a spreadsheet can read straight out of. It also puts your in game chat in Discord and brings Discord straight back into the game, and you host nothing at all to get it.
/mystats out of Discord, so your channel reads like a conversation and nobody watches how your staff work./bag for their own and it answers on the spot. Staff can open anyone, whether that player is online or logged off since June.All of these answer from the server console and over RCON. Put --json on the end of Status when a bot is reading the answer instead of a person.
| Command | What It Does | Where |
|---|---|---|
ServerAnalytics.Reload |
Read the config and the language file again, with no restart. | Both |
ServerAnalytics.Status |
Show the license, the database health, the queue, which watchers are on, and what has been written since boot. | Both |
ServerAnalytics.TestDiscord |
Send a test post to both webhooks so you can check them before a big night. | Both |
ServerAnalytics.Player <eos id> |
Print one player's card out of the books, straight into ArkApi.log. |
Both |
ServerAnalytics.Top <board> |
Print a leaderboard. The boards are time, kills and tames. | Both |
ServerAnalytics.Bag <eos id> |
Read what one player is carrying. Live if they are online, and their last count if they are not. | Both |
ServerAnalytics.Bag tribe <team id> |
Add up everything one tribe has stashed across every bag and box I have counted. | Both |
ServerAnalytics.Holds |
Show how hard the inventory counting is working right now, and the bags and boxes that changed last. | Both |
ServerAnalytics.Watch <eos id> <minutes> [why] |
Start close watch on one player for that many minutes, with a note about why. | Both |
ServerAnalytics.Unwatch <eos id> |
Stop watching that player early. | Both |
ServerAnalytics.Watching |
List who is under close watch right now and how long each one has left. | Both |
ServerAnalytics.Forget <eos id> --confirm |
Wipe everything I hold on one player. This cannot be undone, which is why it asks you to confirm. | Both |
ServerAnalytics.RollUp |
Add up today and yesterday into the daily tables right now, instead of waiting for the nightly pass. | Both |
All four names live in config.json, so rename one if another plugin already took it, or set it to blank to switch it off. None of them read the database on the game thread, so a busy leaderboard cannot lag your server.
| Command | What It Does |
|---|---|
/mystats |
Their own page: time on the server, how many visits, how much of it was idle, this visit so far, and their kills and deaths. |
/tribestats |
The tribe page: time logged under the tribe name, how many members it came from, and the tribe's player kills and losses. |
/top |
The leaderboard. Plain /top is time played, and /top kills and /top tames are the other two boards. |
/bag |
What they are carrying right now, biggest pile first. Add a number like /bag 20 for more lines. It reads out of the count I already hold, so it answers on the spot. |
No permission plugin needed. The three player commands are open to everybody, and every staff command runs from the server console or RCON only, which is trusted ground already. There is no Permissions block in my config to fill in.
To see every configuration option, visit our docs. To edit your config files the easy way, open our configuration editor.
config.json under License and then KeyHooksDoNotThrow set to true in the AsaApi config next to AsaApiLoader.exeServerAnalytics folder inside ArkApi/Plugins/. Keep the folder name as it is, because it has to match the DLL inside it.ServerAnalytics/config.json and paste your license key under License and then Key.ClusterName, ServerName and Season in the Cluster block. On a single map you can leave them blank and I work them out for you.config.json that sits next to AsaApiLoader.exe and set HooksDoNotThrow to true. This one matters. Without it, a game function renamed by a patch can take the whole server down instead of switching one of my modules off.AsaApiLoader.exe and watch ArkApi.log for the line that says I loaded.ServerAnalytics.Status from the console. Every watcher in that list should say on.Wire and then Enabled to true, invite my bot with https://discord.com/oauth2/authorize?client_id=1540502138164215909, then run /link with the code from your account page and /channel lane:chat on the channel you want. That is the whole setup. There is nothing to host and nothing to keep running.Setting up MySQL, or want a hand pointing your website at my tables? Come and find me on Discord and I will walk you through it: https://discord.gg/8GGaEzWk9p
What does ServerAnalytics do?
ServerAnalytics keeps the books for your ARK server, or for a whole cluster. It records sessions and real playtime, deaths and damage, tames and dino losses, tribe joins and leaves, building and raids, crafting, and every admin action. All of it goes into one database you can search, so the answer to what happened last night is a query, not an argument.
How do I install ServerAnalytics?
Unzip the download and drop the whole ServerAnalytics folder into ArkApi/Plugins/, keeping the folder name so it matches the DLL. Paste your license key into config.json, set HooksDoNotThrow to true in the AsaApi config, then restart the server through the loader. Run ServerAnalytics.Status from the console and every watcher should say on.
Can it help me catch a cheater?
That is what watch mode is for. Give ServerAnalytics a player id and a number of minutes and I write down every hit, kill, tame, craft and command that player makes, in full detail, until the clock runs out. Everyone else stays on the cheap path the whole time, so the server barely notices, and the watch switches itself off so you cannot forget it.
Can I see what a player has in their bag?
Yes. Switch Track then Inventory on and ServerAnalytics keeps a live count of what every player carries, plus every box, forge and dino that somebody opens. A player types /bag for their own. From the console you run ServerAnalytics.Bag with a player id for anyone, online or long gone, and ServerAnalytics.Bag tribe adds up a whole tribe at once. It ships switched off, so read the Inventory block in the config before you turn it on.
Do I need a MySQL server for it?
No. ServerAnalytics uses SQLite by default and that needs no setup at all, so a single map server is running the moment you start it. Switch Database.Mode to mysql when you want every map in the cluster writing into one place, or when a website needs to read the numbers live.
Do I have to host a bot for the Discord chat?
No, and that is the whole point. Every other way of doing this asks you to run a bot, a relay or a script somewhere and keep it alive. ServerAnalytics asks you to press one invite link. My bot is already running, your server talks to it on its own, and if it ever goes quiet your chat still reaches Discord. Invite it at https://discord.com/oauth2/authorize?client_id=1540502138164215909.
Can I keep tribe chat private?
Yes, and ServerAnalytics keeps it private unless you say otherwise. Global, Tribe, Alliance and Local are four separate switches and only Global starts on. Your players' private talk stays private until you decide it should not, and HideCommands also keeps their command lines out of the channel.
Will it slow my server down?
ServerAnalytics never touches the database on the game thread. Everything queues up and a worker thread does the writing, the hot paths in a fight are kept to a couple of cheap reads, and raid damage is rolled into short windows so a big raid writes a few rows rather than millions. If the database stops answering I park rows on disk instead of holding the game up. Inventory counting is paced the same careful way. It looks at a few bags a second, skips anything the game says has not changed, and quietly does less when a second runs long, so a hundred players sorting chests costs you a slower count and not a stutter.
Was any AI content used in the making of this?
The source code itself was fully created by myself. I do use ChatGPT occasionally to generate product images, and I do use ChatGPT to generate the website descriptions. I do this because I don't speak native English perfectly. I am natively from Sweden, so I use GPT to help translate and write product descriptions. I also will sometimes use GPT to write better English logs. Majority of my Free plugins are open source, so you can review the code yourself and freely fork and edit it to your liking.
Answered from this listing's live data and GameServersHub's policies, and updated as the listing changes.
ServerAnalytics | Chat, Stats, Inventory and Admin Logs for ASA is a plugin for ARK: Survival Ascended, published on GameServersHub by Lucas F. ServerAnalytics puts ARK chat in Discord both ways with no bot to host, and logs every session, death, tame, admin command and every item a player carries.
It is listed under Plugins for ARK: Survival Ascended.
ServerAnalytics is made for ARK: Survival Ascended servers.
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The creator hasn't published version updates yet.
ServerAnalytics is in Plugins, the category for server plugins, mods, extensions, and add-ons for game servers.
The category holds 29 resources across every game, 26 of them for ARK: Survival Ascended.
ServerAnalytics is aimed at server owners and admins who want to add features to their ARK: Survival Ascended server. In the creator's words: ServerAnalytics puts ARK chat in Discord both ways with no bot to host, and logs every session, death, tame, admin command and every item a player carries.
Read the description and the creator's answers above to check it fits your setup before you commit to it.
ServerAnalytics was created and published by Lucas F, a GameServersHub member since October 2, 2026 (20 days ago). Lucas F has 25 resources on the site.
Their profile lists everything they have published and the reviews they have written.
Besides ServerAnalytics, Lucas F has published:
See the full list on Lucas F's profile.
The gallery on this page has 5 screenshots of ServerAnalytics.
They show: nordbots ark asa ase server plugin collection, nordbots ark asa ase server customization plugins, nordbots ark asa ase server plugins website and nordbots ark server plugins wiki setup guides.
ServerAnalytics does not have a separate wiki. The full write up is in the Description tab on this page.
Here is what this listing gives you, as of October 22, 2026:
ServerAnalytics costs $24.97 one time. Prices are in US dollars and set by the creator, not by GameServersHub.
ServerAnalytics is a one time purchase of $24.97. You pay once and keep access, with no renewal.
Access on GameServersHub is to the listing, not to one file, so new releases of ServerAnalytics are included for as long as the listing exists.
Older releases stay available in the Versions tab when the creator keeps them.
The creator accepts debit or credit card through Stripe. Payment goes to the creator through GameServersHub's checkout, and your access starts as soon as the payment completes.
Digital goods are delivered instantly, so sales of ServerAnalytics are final by default. Refunds are decided case by case, for example when a resource is broken, materially misdescribed or was never downloaded. To ask for one, contact GameServersHub staff in the GameServersHub Discord.
A refund ends your access. The full policy, including any consumer rights your local law gives you, is in the refund terms.
GameServersHub does not run trials, so there is no free version of ServerAnalytics to download first.
What you can check before paying: 5 screenshots, all on this page.
Yes. Downloads need a GameServersHub account so the file is delivered to you and your access is recorded. Accounts are free: sign in with Discord or Steam, there is no separate password.
The current release is 6.1 MB. That is small enough to upload to a rented server through its web file manager.
GameServersHub stores the ServerAnalytics file itself, so you download it directly from this page rather than from a third party mirror.
Each download link is made for you when you press the button, works once, and expires within about a minute, so links cannot be shared or hotlinked.
ServerAnalytics is published by Lucas F, whose profile shows their history on the site. Listings go live when the creator publishes them, and GameServersHub moderators remove any listing found to be harmful or misleading.
The latest release has a published SHA-256 checksum (47e2e63b065b...) that GameServersHub verified at upload. Compare it with your download to confirm the file is unchanged.
Nobody has reviewed it yet.
As with anything you install on a server, scan the file, read the code or config where you can, and test on a copy first.
Come back to this page while signed in: the buy button becomes a download button, and any license key the creator sends appears here too. Every purchase, with its plan and renewal date, is also listed under your purchases.
The usual steps are:
The creator's description has the exact folders and settings for ServerAnalytics. Where they differ from this outline, follow the creator.
From this listing's data, you need:
The creator's description has exact version numbers and anything specific to your platform.
The latest version is 0.0.26, released on September 7, 2026. It is a patch release, which fixes bugs without changing features.
The Download button on this page always gives you the latest version.
The creator's notes for 0.0.26 (September 7, 2026): Version 0.0.26. Imported from the developer's release catalog.
Yes, it looks active: version 0.0.26 came out 45 days ago.
Unless the creator sets different terms in the description, buying ServerAnalytics gives you a personal, non-exclusive license to use it for running your own game servers or projects. It is not a transfer of ownership.
Read the full wording in the resource license terms.
The default license covers your own game servers or projects, so running ServerAnalytics on several servers you operate is allowed unless the creator says otherwise in the description.
Servers you run for someone else, such as a client, are not your own; ask the creator first.
ServerAnalytics has 0 downloads and 1 page view on GameServersHub. It is one of 26 ARK: Survival Ascended plugins on the site.
ServerAnalytics has not been reviewed yet. Once you buy it you can be the first to rate it in the Reviews tab.
That depends on what your server needs, so here are the facts to weigh: it costs from $24.97, nobody has reviewed it yet, it has 0 downloads and its latest release is 0.0.26 from September 7, 2026.
No other GameServersHub resources are listed as required for ServerAnalytics. Check the description for software it expects on the machine itself.
The creator has not published a config preview for ServerAnalytics. The description explains which settings you can change.
GameServersHub does not test resources against each game patch, so go by the release history. The latest release, 0.0.26, came out on September 7, 2026 (45 days ago).
If a recent game update changed something it relies on, the newest reviews on this page and the creator's changelog in the Versions tab are the quickest way to find out.
Download the latest release from this page (your access covers new versions), back up your current config, then replace the old files with the new ones and restart.
Read the changelog in the Versions tab first: major releases can change config options, so compare your old settings with the new defaults.
Yes. The Versions tab lists all 11 releases with their changelogs, and signed in members with access can download any release the creator has not withdrawn. Useful when a game update or another plugin is not ready for the newest one.
Install it on the servers you run together, but do not pass the files to people who have not bought it. Each person who wants their own copy should get it from this page.
Changing its settings for your own servers is what the config is for. Deeper edits for your own use are not forbidden by the default license, but sharing an edited copy still counts as redistribution, which is not allowed without the creator's permission.
Keep a note of your changes: updates to ServerAnalytics can overwrite edited files.
No, unless the creator explicitly allows it. The default license forbids redistributing, reselling, leaking or publicly mirroring ServerAnalytics or any part of it, and passing it off as your own work.
Breaking the license can end your access and your account. Spotted a leaked copy? Tell the creator or GameServersHub staff.
The default license does not require an on-screen credit, but you may not present the work as your own. If Lucas F asks for credit in the description, follow that.
A short credit in your server info or Discord is a good way to support creators either way.
Start with the description. Still stuck? Describe the problem in a review so Lucas F sees it, with your version, your server setup and the exact error message.
You can also ask in the GameServersHub Discord, where creators and server owners help each other.
For a bug or setup issue, tell the creator in a review. If the listing itself looks wrong (stolen work, a harmful file or a misleading description), contact GameServersHub staff in the GameServersHub Discord or through the contact details in the terms of service. Moderators can hide or remove listings.
Yes, once you have bought it. Signed in buyers can rate ServerAnalytics from one to five stars and write about their experience in the Reviews tab.
Specific reviews (your game version, setup and what worked) help other server owners most.
Yes. Any member can upload a resource, free or paid. Creators keep their sales minus a small platform fee and are paid through Stripe or PayPal. See becoming a creator for plans and fees.
Compare it with similar resources and read the full description against your own setup. Check the refund terms before buying.
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