Fatalerror!VERSION:341.33
KERNELBASE.dll!UnknownFunction(0x00007ffe7fa54048)+0bytes[UnknownFile:0]
VCRUNTIME140_1.dll!UnknownFunction(0x00007ffe7cad2753)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007ffe833f9bc3)+0bytes[UnknownFile:0]
ArkShop.dll!UnknownFunction(0x00007ffe56ae945b)+0bytes[UnknownFile:0]
ArkShop.dll!UnknownFunction(0x00007ffe56aeb4c6)+0bytes[UnknownFile:0]
ArkShop.dll!UnknownFunction(0x00007ffe56aebdcc)+0bytes[UnknownFile:0]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void__cdecl(AShooterPlayerController*,FString*,enumEChatSendMode::Type)>,AShooterPlayerController*&,FString*&,enumEChatSendMode::Type&>()(0x00007ffe65c672b6)+84bytes[J:\**************-master\**************\version\Core\Private\Commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl()(0x00007ffe65c63a83)+0bytes[J:\**************-master\**************\version\Core\Private\Ark\HooksImpl.cpp:117]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage()(0x00007ff677b365d0)+192bytes[f:\build\lostisland\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:339]
ShooterGameServer.exe!UFunction::Invoke()(0x00007ff678276a1e)+19bytes[f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject:

rocessEvent()(0x00007ff6782a0efc)+0bytes[f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor:

rocessEvent()(0x00007ff67870cba0)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet()(0x00007ff6787b0e76)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel:

rocessBunch()(0x00007ff678778f0f)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch()(0x00007ff678779935)+11bytes[f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedSequencedBunch()(0x00007ff67877ae4f)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGameServer.exe!UChannel::ReceivedNextBunch()(0x00007ff67877ac56)+11bytes[f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch()(0x00007ff67877ada3)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket()(0x00007ff678884f2a)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket()(0x00007ff67888552a)+12bytes[f:\build\lostisland\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch()(0x00007ff6786dbab6)+0bytes[f:\build\lostisland\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:185]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe()(0x00007ff6786182bc)+0bytes[f:\build\lostisland\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast()(0x00007ff678835b59)+14bytes[f:\build\lostisland\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick()(0x00007ff67885c412)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick()(0x00007ff6787f7bef)+0bytes[f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGameServer.exe!FEngineLoop::Tick()(0x00007ff676639548)+0bytes[f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
ShooterGameServer.exe!GuardedMain()(0x00007ff676635fbd)+0bytes[f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper()(0x00007ff67663601a)+5bytes[f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain()(0x00007ff676639bac)+17bytes[f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup()(0x00007ff6796d1a8d)+21bytes[f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction(0x00007ffe82ea8364)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007ffe833be851)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007ffe833be851)+0bytes[UnknownFile:0]
LastReplicatedActorMatineeActor1_Blueprint_C_4781LastRemoteFunctionNetSyncMaxStatusValues
api latest, shop 2.9