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~ MrOwlSky
There were a few extra '}'.hi can u see wats wrong im not much of a coder dont really no how but i tried will really help me i have clasic flyers dino blueprint in there
Upload your config so someone can take a lookHelp Me Please!!!!!
i veriky de json code but when i put /shop in global server crash!
Please!
Fatal error!
VERSION: 278.44
KERNELBASE.dll!UnknownFunction (0x000007fefd34a06d) + 0 bytes [UnknownFile:0]
VCRUNTIME140.dll!UnknownFunction (0x000007fef54346e2) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x000007fee10f7531) + 0 bytes [UnknownFile:0]
version.DLL!UnknownFunction (0x000007feedfaa2da) + 0 bytes [UnknownFile:0]
version.DLL!UnknownFunction (0x000007feedfb648d) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x000000013fe34ba6) + 342 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:88]
ShooterGameServer.exe!UFunction::Invoke() (0x00000001401a637f) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGameServer.exe!UObject:rocessEvent() (0x00000001401e6e1c) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor:rocessEvent() (0x0000000140652b02) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:623]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00000001406e443d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datareplication.cpp:989]
ShooterGameServer.exe!UActorChannel:rocessBunch() (0x00000001406def12) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1763]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00000001406db6c8) + 21 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00000001406db28b) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00000001407df17d) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1158]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00000001407de063) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:620]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x000000014061c884) + 24 bytes [c:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:454]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x000000013f5e01f7) + 0 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00000001407c4d49) + 14 bytes [c:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
ShooterGameServer.exe!UWorld::Tick() (0x00000001407b9a13) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1095]
ShooterGameServer.exe!UGameEngine::Tick() (0x0000000140717d0f) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGameServer.exe!FEngineLoop::Tick() (0x000000013f4e8edc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGameServer.exe!GuardedMain() (0x000000013f4e484c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013f4e9f2a) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013f4ea060) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00000001416f9721) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000771259cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007735a561) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007735a561) + 0 bytes [UnknownFile:0]
try: admincheat ArkShop.Reload in-game console.ArkShop.Reload not work What do we do wrong?
Yes, will add it.Love this plugin so much. Thanks for adding the sell option. I have a suggestion. Could you make it to where we could buy and sell in quantities example would be like. If you sell x100 wood could you make it so we could buy and sell like this. /sell wood 2 and that would sell x200 see what I mean. So we can mass sell and buy. I could just do tiers for each item but thought I would see if this was easier to do. Thanks for such a great plugin![]()
No as far as i know.This Plugins causes Lag?
My test sell not support Resource StacksYes, will add it.
No as far as i know.
Stacks changes blueprint paths, you need to use a new ones.My test sell not support Resource Stacks
Is there a way to ignore himStacks changes blueprint paths, you need to use a new ones.
Yes, will add it.
Thanks man can't wait
No as far as i know.
There were a few extra '}'.
This should work - https://pastebin.com/EGxT9SPy.
What exactly your problem? If you can't spawn classic flyers, i guess you are using wrong blueprint paths.The link has been removed.
I have the same problem. No spawn dinos del mod classic flyers
Maybe, will look.hello,
I want ask you . There are some option to write a parameter for a neutered dinosaur?? I think it is a good update, and if you can put to choose the color ¡nice!
What exactly your problem? If you can't spawn classic flyers, i guess you are using wrong blueprint paths.
Maybe, will look.
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