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Divine Beasts: Edmontosaurus Annectens icon
Path of Titans mod

Divine Beasts: Edmontosaurus Annectens

by DivineBeastsMods(830-239-479)

WindowsmacOSLinuxiOSAndroidPlayStation 4PlayStation 5Xbox OneXbox Series X|SNintendo Switch

Description

Divine Beasts is a Sciencefiction based mod, we don't claim realism and will take creative liberties where we see fit both in gameplay and design!

Edmontosaurus is a duck billed dinosaur which lived approximately 66 to 74 million years ago during the Cretaceous Period. It was first discovered in 1871 in Alberta, Canada

Made by: theDoctorTHE11th/Matheusfers/Gisli/Laika
Special thanks:
SadEch/Scorching_Kami/EmilyArt
/MiahAG/Fledged Feathers

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_Z850QPPE2V_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_Z850QPPE2V_SK
    #Divine Beasts: Edmontosaurus Annectens

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(4 entries)

  1. Latest
    • Fixes the stomp location, now the AOE properly starts from the front hooves!
    • Reduced Health from 1200 to 1000
    • Reduced Combatweight from 7000 to 6500
    • Reduced overall turn rotation and radius by -25%
    • Increased swim cost by 25%
    • Added 3 passives:
      Planted Feet: Negates all knockback while bipedal.
      Dreadnought: Increases durability by 20% when moving fast, but decreases it by 5% when moving walking or standing still
      Ironclad: Vanilla equivalent, 10% armor
    • Bite cooldown increased from 1.3 to 1.6
    • Bite damage reduced from 35 to 30
    • Headbutt damage reduced from 80 to 60
    • Headbutt cooldown increased from 3 to 4
    • Annectens now takes 35% more damage while diving underwater.
    • Front Kick damage reduced from 75 to 65
    • Front Kick cooldown increased from 3.5 to 4
    • Heavy Keratin increased incoming damage reduced from 10 to 5%
    • Family Chorus added as a new sense, works the same way as other Hadrosaurs in-game except Annectens must be grouped first and won't get stamina recovery buff when ungrouped.
    • Running Amok added as a new sense, when below 20% health your attacks cooldowns and turn radius 25% and increases trample damage.
    • Added Rugged Hide which increases status effect recovery by 20%
    • Added Thick Scutes which increases health regeneration by 20%
    • Added Second Wind, same as vanilla but weaker by -25% and its duration is 6 seconds instead of 8
    • Braced Legs added to Back Limb slot
    • Strong Legs added to Back Limb slot
    • Blitz added to back limb slot, all attacks done from bipedal stance deal 10% more damage.
    • Pivot added, Annectens gains increases turn speed while bipedal by 15% (Half of Iguanodon's Pivot at 30%)
    • Reduced broadcast distant call volume by -20%
  2. Updated for latest game version.

  3. Fixed: Earthshaker description.