Skip to main content
GameServersHub
Divine Beasts: Deinosuchus icon
Path of Titans mod

Divine Beasts: Deinosuchus

by DivineBeastsMods(830-239-479)

WindowsmacOSLinuxiOSAndroidPlayStation 4PlayStation 5Xbox OneXbox Series X|SNintendo Switch

Description

Divine Beasts is a Sciencefiction based mod, we don't claim realism and will take creative liberties where we see fit both in gameplay and design! Deinosuchus was a prehistoric crocodile which lived approximately 80 to 70 million years ago during the Late Cretaceous Period. Made by: theDoctorTHE11th/Scorching_Kami/Matheusfers/Gisli/Laika Special thanks: SadEch/EmilyArt/MiahAG

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_6GW0YZY73Z_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_6GW0YZY73Z_SK
    #Divine Beasts: Deinosuchus

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(2 entries)

  1. Latest

    - water turn radius and acceleration now matches slightly below Sarcosuchus' level, before it was nowhere near and made the Deino swim accelerate sluggishly. - nictitating membrane moved to passive slot - armored tail added to passive slot like sarco - NEW HOTFIX: Fog Bug, making it nearly impossible to see, now fixed!

  2. - water turn radius and acceleration now matches slightly below Sarcosuchus' level, before it was nowhere near and made the Deino swim accelerate sluggishly. - nictitating membrane moved to passive slot - armored tail added to passive slot like sarco