Fatal error!
VERSION: 316.31
ArkShop.dll!UnknownFunction (0x00007fff88a1337d) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88a0cc8b) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88ac945b) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88acb4c6) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88acbdcc) + 0 bytes [UnknownFile:0]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,enum EChatSendMode::Type)>,AShooterPlayerController * &,FString * &,enum EChatSendMode::Type &>() (0x00007fffa7116786) + 84 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\**************-master\version\Core\Private\Commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007fffa7113a63) + 0 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\**************-master\version\Core\Private\Ark\HooksImpl.cpp:107]
zzMAGA.dll!Hook_AShooterPlayerController_ServerSendChatMessage_Implementation() (0x00007fff7d449335) + 0 bytes [E:\_dev\ark_api\WoolyArk\WoolyArk\WoolyHooks.h:260]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff6b2b08347) + 343 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:309]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6b3195e48) + 21 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject:

rocessEvent() (0x00007ff6b31d031c) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor:

rocessEvent() (0x00007ff6b36201f2) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actor.cpp:641]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff6b36b8122) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel:

rocessBunch() (0x00007ff6b36accda) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch() (0x00007ff6b36ac876) + 11 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff6b36a971e) + 21 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff6b36a9303) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff6b37a32e9) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff6b37a2072) + 12 bytes [f:\build\trunknew\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff6b35e9e71) + 21 bytes [f:\build\trunknew\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:457]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe() (0x00007ff6b3537439) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6b3786139) + 14 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6b377e163) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6b36eb771) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6b178fd26) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff6b178bafc) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6b1790cda) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6b1790e29) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6b47540e9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fffb8117974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffb8cea271) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffb8cea271) + 0 bytes [UnknownFile:0]
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