[Unstable] ArkShop Rework [Deleted]

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anyway to add group permissions per item/dino entry instead of it being only for the kits?
 
wrong blueprint probably
I tried this question many times.The problem is that the server will crash after buying the same product many times, or the server will crash after buying the same product frequently in the store.
 
any eta when the new listed features are getting added?
 
Hello, excellent developers, I would like to ask whether the gift package function can be set to paging? Paging like a normal store.
 
Any way to change the default mysql port to 3406?
I tested it that way and the server won't turn on.

Code:
{
  "Mysql": {
    "UseMysql": true,
    "MysqlHost": "96.47.230.50",
    "MysqlPort": 3406,
    "MysqlUser": "pedroa",
    "MysqlPass": "12345",
    "MysqlDB": "pedroa1"
  },
 
The crashes happend more often by using arkshop.reload after editing config files, not doing it anymore, but still have random crashes.
The config file is perfectly fine, checked multiple times. I could see the crashes happening when someone uses a kit, or buy a dino and item... Tried all the commands that made the server crash and nothing happend, it works as it should. I can't find the real cause, it's just random.

Fatal error!



VERSION: 316.31
ArkShop.dll!UnknownFunction (0x00007fff88a1337d) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88a0cc8b) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88ac945b) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88acb4c6) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007fff88acbdcc) + 0 bytes [UnknownFile:0]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,enum EChatSendMode::Type)>,AShooterPlayerController * &,FString * &,enum EChatSendMode::Type &>() (0x00007fffa7116786) + 84 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\ARK-Server-API-master\version\Core\Private\Commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007fffa7113a63) + 0 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\ARK-Server-API-master\version\Core\Private\Ark\HooksImpl.cpp:107]
zzMAGA.dll!Hook_AShooterPlayerController_ServerSendChatMessage_Implementation() (0x00007fff7d449335) + 0 bytes [E:\_dev\ark_api\WoolyArk\WoolyArk\WoolyHooks.h:260]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff6b2b08347) + 343 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:309]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6b3195e48) + 21 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject::processEvent() (0x00007ff6b31d031c) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor::processEvent() (0x00007ff6b36201f2) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actor.cpp:641]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff6b36b8122) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel::processBunch() (0x00007ff6b36accda) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch() (0x00007ff6b36ac876) + 11 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff6b36a971e) + 21 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff6b36a9303) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff6b37a32e9) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff6b37a2072) + 12 bytes [f:\build\trunknew\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff6b35e9e71) + 21 bytes [f:\build\trunknew\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:457]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USpinBox,void,float>::ExecuteIfSafe() (0x00007ff6b3537439) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6b3786139) + 14 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6b377e163) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6b36eb771) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6b178fd26) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff6b178bafc) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6b1790cda) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6b1790e29) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6b47540e9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fffb8117974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffb8cea271) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffb8cea271) + 0 bytes [UnknownFile:0]
慌瑳删灥楬慣整⁤捁潴⁲汐祡牥慐湷敔瑳䵟污彥彃ര䰊獡⁴敒潭整䘠湵瑣潩敎却湹䵣硡瑓瑡獵慖畬獥਍
 
[QUOTE = "kalendell, postagem: 16911, membro: 8764"]
Ei, tenho pretendido fazer algo semelhante, algumas mudanças que planejei:

Capacidade de ter item + dinossauro na seção da loja
Capacidade de selar dinossauro
Adição de "categorias"
ie
/fazer compras
"Escolha uma categoria: Água, Terra, Aviador, Base, Esteiras, Equipamentos, Outros"
/ loja de água
"Dinossauros de água disponíveis: ....

Se você conseguir isso antes de eu começar, seria bom :)
[/CITAR]
Recomendo você mesmo, Tsjollin o plugin está travando o tempo todo, muita gente reclamando do desacordo dele, e desde o lançamento ele não fez nada para consertar, a única coisa que ele está
 
i did put giga on shop list lvl 400 but when i bought it the movement speed was 2100% @_@ how should i make the stats simple and not OP !!
 
I'm currently getting this error message. I'm very confused since the whole config file looks to be in order
[ArkShop][error] [json.exception.parse_error.101] parse error at 1: syntax error - invalid literal; last read: '�'

Yes im aware of the MySQL config at the top. i had to change it so people cant read it on here and steal the info
 
Last edited:
Hello, i use the old ark shop
is ok if i use the config on this new ?
and add the saddle o dino gender or need made all again ?
thanks and greate job ;)
 
Same DB structure as Michidu's shop? meaning I can set DB info the same and migrate without players losing points etc?
 
Hey If anyone is having trouble setting up their shop ini or simple doesnt have time to do it. i made a generator

click the gear icon and click Ark SSG v5
just click the buttons and it will dynamically add and generate working shop code that you can copy and paste for yourself :).
it will show you in what order they are in the database section. and if you clicked one by accident just click it again to remove it and regenerate the code
to the text area.

also your more than welcome to link your players to the shop ids page as everything generated is in shop ids section of mystic isles site. so just because someones an admin without 100+ hours to give, they can also have a nice shop too with next to no effort.

have a great day :)


P.S.
Tsjollin
if you want to link this in your description i wouldnt mind.
 
the trouble i found so far is people buy kits they type /kit <name> says no permissson but then try a sec time n its fine
but then somestime just crashes
 
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