Extended RCON

Extended RCON 3.4

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Michidu

Administrator
Staff member
Joined
Jan 17, 2018
Messages
563
Michidu submitted a new resource:

Extended RCON - Server plugin for ArkAPI that extends rcon functionality

Added RCON commands:
  • GiveItemNum <SteamID> <ItemID> <Quantity> <Quality> <ForceBlueprint>
  • GiveItem <SteamID> <BlueprintPath> <Quantity> <Quality> <ForceBlueprint> - Gives item to player. Double quotes are not needed. Example: giveitem 123456789 blueprint'/game/primalearth/coreblueprints/items/armor/leather/primalitemarmor_hidegloves.primalitemarmor_hidegloves' 1 1 0
  • GiveItemToAll <BlueprintPath> <Quantity> <Quality> <ForceBlueprint> - Same as...

Read more about this resource...
 
  • KillDino <DinoID1> <DinoID2><X> <Y> <Z> - Teleport dino to the specified coordinates


All is correctly written?
 
how to use this plugin to help player to unlock all engram?
UnlockEngram <SteamID> <BlueprintPath>

Example:
UnlockEngram 123456789012 Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick'
 
my mean is that help player unlock all engram,just need type one code,how to do it?thanks
 
Would it be possible to add a function to Destroy all unclaimed dino's? including babies.
 
Please add command:

  • playercommand Ascend1 (GAMMA)
  • playercommand Ascend2 (BETA)
  • playercommand Ascend3 (ALPHA)
 
Could you please give an example for the SpawnDino command, I always get Not enough Arguments 'SpawnDino': Bad or missing property 'blueprintPath' Tried many ways lol, Used to work fine with SpawnAtPos
 
Could you please give an example for the SpawnDino command, I always get Not enough Arguments 'SpawnDino': Bad or missing property 'blueprintPath' Tried many ways lol, Used to work fine with SpawnAtPos
SpawnTamed SteamID Rex_Character_BP_C 100
 
SpawnTamed was removed.
spawndino 7656123456789 blueprint'/game/primalearth/dinos/carno/carno_character_bp.carno_character_bp' 22 1 0 0 0 - it will spawn a tamed carno near player.
 
SpawnTamed was removed.
spawndino 7656123456789 blueprint'/game/primalearth/dinos/carno/carno_character_bp.carno_character_bp' 22 1 0 0 0 - it will spawn a tamed carno near player.
Thanks, my bad...was typing Forcetame instead of 1 for true lmao
 
Global mod - Extinction Core

I use Example In RCON:
[09.02.2018 0:25] > spawndino 76561198022556189 blueprint'/game/primalearth/dinos/carno/carno_character_bp.carno_character_bp' 22 1 0 0 0
[09.02.2018 0:25] Successfully spawned dino
[09.02.2018 0:25] 'SpawnDino': Bad or missing property 'blueprintPath'

in logs server:
[2018.02.08-21.25.12:678][356]2018.02.08_21.25.12: GAVsi из племени Admin приручает:a Карнотавр - Ур 1 (Карнотавр)!
[2018.02.08-21.25.12:679][356]Missing opening '"' in string property value: 76561198022556189 blueprint'/game/primalearth/dinos/carno/carno_character_bp.carno_character_bp' 22 1 0 0 0
[2018.02.08-21.25.12:682][356]'SpawnDino': Bad or missing property 'blueprintPath'

(google translated)
At the same time in the log of the tribe wrote that Karnotavr tamed 1 level, but in fact, he was called 22 level.
 
Last edited:
Tebex
Tempest Dedicated Servers
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