Ark: Survival Evolved - ArkShop

[Official] Ark: Survival Evolved - ArkShop 3.02

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Not sure how much more clear it can be....But i'll try.

Player Bob (SteamID 123) currently has 1000 points.
Admin used command Addpoints 123 6000
Player bob now has 7000 points total.

Admin made a mistake giving Bob 6000 points and wants to take 2000 away so he uses:
Changepoints 123 5000
Player bob now has 5000 points total.
 
Not sure how much more clear it can be....But i'll try.

Player Bob (SteamID 123) currently has 1000 points.
Admin used command Addpoints 123 6000
Player bob now has 7000 points total.

Admin made a mistake giving Bob 6000 points and wants to take 2000 away so he uses:
Changepoints 123 5000
Player bob now has 5000 points total.
Player Bob (SteamID 112233) currently has 1000 Point
ChangePoints 112233 -200
Player Bob now has 800 Point total.

I used the "minus sign" with this command.
 
it wont load at all even after putting in the DBpathoverride?
Blueprint'/Game/Mods/UltraStacks/Resources/PrimalItemResource_MetalIngot_US.PrimalItemResource_MetalIngot_US
If you are using Ultra Stacks they are not changing the resource path for anything. So you should just stick with the original path.

Original path:
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_MetalIngot.PrimalItemResource_MetalIngot'"

And I told you wrong about the path, you need to specify the file ending as well. So in your case:
"DbPathOverride": "D:\\TCAFiles\\Users\\MatthewC\\Cluster\\ArkShop.db"

Do this changes then you should have a working arkshop :)

//Foppa
 
Blueprint'/Game/Mods/UltraStacks/Resources/PrimalItemResource_MetalIngot_US.PrimalItemResource_MetalIngot_US
If you are using Ultra Stacks they are not changing the resource path for anything. So you should just stick with the original path.

Original path:
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_MetalIngot.PrimalItemResource_MetalIngot'"

And I told you wrong about the path, you need to specify the file ending as well. So in your case:
"DbPathOverride": "D:\\TCAFiles\\Users\\MatthewC\\Cluster\\ArkShop.db"

Do this changes then you should have a working arkshop :)

//Foppa

Thanks mate will try this now
 
What about this one???

You need to fix this...

You are using small letters. The first letter in the variable: quality, forceBlueprint, and blueprint can't look like this:

JSON:
  {
          "amount": 1,
          "quality": 100,
          "forceBlueprint": false,
          "blueprint":"Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponPike.PrimalItem_WeaponPike'"
        },

This is how it should look like:

JSON:
  {
          "Amount": 1,
          "Quality": 100,
          "ForceBlueprint": false,
          "Blueprint":"Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponPike.PrimalItem_WeaponPike'"
        },

/Foppa
 
Michidu updated Shop, Currency & Kits with a new update entry:

2.3

  • Added neuter option to dinos
  • Added quantity support to /sell command
  • Added ChangeKitAmount and ArkShop.Reload commands to Rcon
  • Added option to set level range for kits/store items
  • Added 'OnlyFromSpawn' option for kits
  • /shop and /kits messages are now more customizable
  • It's possible to give kits automatically on spawn now
This version requires API v2.5!
Config changes - https://github.com/Michidu/Ark-Server-Plugins/commit/21addabce11f48c1566fea5b88912d0b75c09f1a

Read the rest of this update entry...
 
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How do you proceed to "OnlyOnSpawnKit":? Something like this? Not even sure lol


"OnlyOnSpawnKit": {
"basic": {
"DefaultAmount": 1,
"Description": "Starter Kit",
"Items": [{
"Amount": 1,
"Quality": 0,
"ForceBlueprint": false,
"Blueprint":
 
Only learn one imprinting skill and buy it in the store? How to set?
 
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How do you proceed to "OnlyOnSpawnKit":? Something like this? Not even sure lol


"OnlyOnSpawnKit": {
"basic": {
"DefaultAmount": 1,
"Description": "Starter Kit",
"Items": [{
"Amount": 1,
"Quality": 0,
"ForceBlueprint": false,
"Blueprint":
Added example and explanation of this option to the "Configuration" section on the plugin page.
 
After updating not sure why its not working. Cfg seems to be fine?
 
After updating not sure why its not working. Cfg seems to be fine?
When does it crash and did you update your API to 2.5 as well?
 
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