Ark: Survival Evolved - ArkShop

[Official] Ark: Survival Evolved - ArkShop 3.02

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some one using nitrado with the plugin shop? i'm asking now for 3 days if some one can help me and still no answer , are people dont using nitrado or shop anymore??????
 
some one using nitrado with the plugin shop? i'm asking now for 3 days if some one can help me and still no answer , are people dont using nitrado or shop anymore??????
You would better to ask Nitrado support about it. They should install it for you.
Any plans to add custom shop categories. Like for resources, eggs. food excet. Would love the ability to have separate shops for easy finding and less pages to go through.
There is not much can be done with GUI using plugins. I would suggest you to use mods for this purpose.
 
Feature Request
• Buy a Group and/or Permissions from shop
• Being able to create your own shop pages and the items on each page display - manually=or=custom - rather than alphabetical
 
Hey foppa for some reason when i try to add primal fear dinos i try to reload plugin and it just tells me in game failed to reload config so for eg i wanted alpha pterra in kit i add this next to blueprint not sure why it wont work
"Blueprint'/Game/Mods/Primal_Fear/Dinos/Alpha/Alpha_Ptero/AlphaPtero_Character_BP.AlphaPtero_Character_BP'"
 
Hi, I ran into a problem dunno if it's on my side or plugin side. The problem is with kits, they are not using points from the players, even if is set the amout of points.
I will try the default config file.. and let you all know.
Thanks

EDIT: Just tested the default config, same problem there. (All kits are not spending the points of the players. Even if points are set)
EDIT: Maybe something with "DbPathOverride", didn't tested without it yet.
 
Last edited:
Hi, I ran into a problem dunno if it's on my side or plugin side. The problem is with kits, they are not using points from the players, even if is set the amout of points.
I will try the default config file.. and let you all know.
Thanks

EDIT: Just tested the default config, same problem there. (All kits are not spending the points of the players. Even if points are set)
EDIT: Maybe something with "DbPathOverride", didn't tested without it yet.

You have set all the kits with a default amount, so they will get that kit free, until they use however many the default amount is.
 
Could anyone please tell me why this is not working?!! its driving me absolutely crazy!!
 
You have set all the kits with a default amount, so they will get that kit free, until they use however many the default amount is.
As you can see all kits on my config have a default amount, but all of them also have a price. The quantity is working fine, but not the prices. If it was supposed to be free, it shoudn't have a price option.
Someone have the same issue?
 
As you can see all kits on my config have a default amount, but all of them also have a price. The quantity is working fine, but not the prices. If it was supposed to be free, it shoudn't have a price option.
Someone have the same issue?
You just misunderstood how it works.
Well, that's nothing wrong with that! you bought 2 kits with the name "tool" and according to your config file, you have set 2 Default Amount.... with that configured, it will give every player 2 free "tool" kits! :)

JSON:
    "tool": {
      "DefaultAmount": 2, <-------------------
      "Price": 75,
      "Description": "Acendant Metal Pick, Hatchet, Sickle",
      "Items": [

Here is some explanation found on the main page of this plugin:

JSON:
  "Kits":{
    "starter":{ // Name (ID) of the kit.
                // Starter kit example. This kit can be used by everyone. Kit gives dinos and items.
      "DefaultAmount":2, // Amount of free kits.
      "Price":90, // Allows players to buy additional kits. If you remove price, players won't be able to buy it.
      "Description":"Starter kit (carno with saddle)", // Description of the kit.
      "Items":[ // List of items in kit, you can add as many as you want.
 
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