So i have a 14 map cluster as of this week.
I added 4 new maps.. 2 of switch are doubles of existing maps.
So i have Theisland PVP and a TheIsland PVE and i have a Gen 2 PvP and a Gen 2 PvE
the 2 PVE maps where added this week, the PVP maps have been up for a long time.
If i try to use any /buy or /kit command on the PVE maps it seems to make the server instant CRASH.
my guess... the PVP map someone used a /buy command and the shop opened and locked the log file to itself.... so preventing the PVE map to use the same log file... seeing how the file names for the logs use the map name. i see a possible conflic here.
My 14 maps run off the same game installation folder. all the maps use the same config file. so they also all used the same log file...
how do i fix my issues. ive been looking all over to see if anyone else has this issue... have not seen anyone.... yet.
So all my 14 maps work... but the second you try /buy anything
instant crash...
i think the following is a crash report for this errror but im not 100% sure.
---------------------------------------------------
Fatal error!
VERSION: 332.13
ArkShop.dll!spdlog::logger::log<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffe15492d2d) + 0 bytes [d:\programs\ark\**************\version\core\public\logger\spdlog\details\logger_impl.h:111]
ArkShop.dll!ArkShop::Store::Buy() (0x00007ffe15526c53) + 135 bytes [d:\programs\ark\plugins\arkshop\arkshop\private\store.cpp:327]
ArkShop.dll!ArkShop::Store::ChatBuy() (0x00007ffe15526f56) + 0 bytes [d:\programs\ark\plugins\arkshop\arkshop\private\store.cpp:364]
VERSION.dll!ArkApi::Commands::CheckCommands<ArkApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,enum EChatSendMode::Type)>,AShooterPlayerController * &,FString * &,enum EChatSendMode::Type &>() (0x00007ffe19f76786) + 84 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\**************-master\version\Core\Private\Commands.h:115]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() (0x00007ffe19f73a63) + 0 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\**************-master\version\Core\Private\Ark\HooksImpl.cpp:107]
KalsCrossChat.dll!UnknownFunction (0x00007ffe14e0e236) + 0 bytes [UnknownFile:0]
PvPCooldowns.dll!UnknownFunction (0x00007ffe11ad2759) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage() (0x00007ff6fc0b7a30) + 192 bytes [f:\build\summerbash2021\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:323]
ShooterGameServer.exe!UFunction::Invoke() (0x00007ff6fc7ec25e) + 19 bytes [f:\build\summerbash2021\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGameServer.exe!UObject:

rocessEvent() (0x00007ff6fc81661c) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor:

rocessEvent() (0x00007ff6fcc3ec80) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet() (0x00007ff6fcce2816) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel:

rocessBunch() (0x00007ff6fccaaadf) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\datachannel.cpp:1812]
ShooterGameServer.exe!UActorChannel::ReceivedBunch() (0x00007ff6fccab505) + 11 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\datachannel.cpp:1707]
ShooterGameServer.exe!UChannel::ReceivedSequencedBunch() (0x00007ff6fccaca1f) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\datachannel.cpp:248]
ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x00007ff6fccac826) + 11 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x00007ff6fccac973) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00007ff6fcdb711a) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\netconnection.cpp:1246]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00007ff6fcdb771a) + 12 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\netconnection.cpp:658]
ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x00007ff6fcc0dd86) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:184]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APlayerController,void,float>::ExecuteIfSafe() (0x00007ff6fcddd2ec) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff6fcd67599) + 14 bytes [f:\build\summerbash2021\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff6fcd8e102) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff6fcd296ff) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff6fabe81ac) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\launchengineloop.cpp:2441]
ShooterGameServer.exe!GuardedMain() (0x00007ff6fabe4c2d) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff6fabe4c8a) + 5 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff6fabe881c) + 17 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff6fdbf073d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe3e957bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe3ff4ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe3ff4ce51) + 0 bytes [UnknownFile:0]