Website User Information:
When a resource is labeled as "unverified," it means that the developer has not yet completed the necessary steps to become a verified resource. However, this tag should not be interpreted as a sign that the resource is dangerous or insecure. Rather, it serves as a reminder that the developer still needs to meet specific requirements to attain verified status. On the other hand, verified resources are those that come from developers who have already met these requirements. These resources can be considered trustworthy and reliable, as they are created by developers who actively engage with the community and consistently provide high-quality content. By using verified resources, users can ensure that they are accessing safe and secure content that has been thoroughly vetted.
Developer Information:
To obtain the verified tag, you must first meet the specific requirements mentioned in the link below. Once you have confirmed that you meet the requirements, the next step is to join our
Discord Server. After joining the server, you must create an API support ticket and apply for the verified tag.
Added "botOut.log" for when bot crashes Changed discord server status channels
They had a 5 minute max on updating the name (discord limit)
Now if the name needs to update quicker than that it remakes the channel instead
Added "Loading" status to server status channels in discord
- Added localization support for discord status channels and cluster status
- Added RCON command (was just ingame command, oops) for
reloadchat
- Messages part of config now accepts UTF
- Fixed messages config being ignored
- Added UTF support for config options
Quick fix for accidentally blocking all chat commands and rest of translation messages
- Added chat back to RCON 'getchat' command
- Fixed issue with TagColor being ignored
- Fixed issue with /linkTribeLogs command not working
- Added localization support for messages
- Removed the forced 1s spam timer
- Added local and ally chat
- Ally chat now automatically does same as /tribe MAP was doing
- Tribemates on map B will hear your ally message from map A even if you aren't tribed up on map A
- Fixed languages for real this time, including chinese, russian, german
- Added an optional auto start for discord bot (1 server gets marked as master server and opens the .exe automatically)
- Fixed double names in discord for ShowSteamName
- Fixed an issue where talking while dead was crashing server (bug added in 2.0)