Server api for pixark?

Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
  • Public Service Announcement

    Hey Guest, I’ve got some exciting news to share! 🎉

    Starting this December, I’ll be moving the entire GameServersHub website away from WordPress and rebuilding it in Next.js! This upgrade will bring incredibly faster speeds, smoother performance, and a modern user experience that sets the stage for everything coming next.

    In 2026, GameServersHub will be entering a new era. I’ll be revamping the entire platform from the ground up and launching a brand-new, fully modernized marketplace. It’ll feature a cleaner design, improved functionality, and better tools for both creators and server owners.

    On top of that, development has already started on the GameServerListing project at https://gsl-six.vercel.app/, which is expected to launch in early Q1 2026. This new system will make discovering and managing servers easier than ever before.


    👉 Stay in the loop!
    Join our Discord for behind-the-scenes updates, early previews, and community discussions.

    » Click here to join our Discord! «

    ~ MrOwlSky

Isla Calavera

Supporter Rank
Joined
Jan 29, 2018
Messages
72
I would like to know if you plan to make an server api for the pixark game that comes out in March.

Thank you!
 
It would basically depends on if they add debug information or not. Of course, it's possible to create API for any UE4 game even without that info but it would be something completely different.
 
Pixark is already and i have good news, is almost the same, the same commands, even the same distribution of the files. Is really similar.
 
Pixark is already and i have good news, is almost the same, the same commands, even the same distribution of the files. Is really similar.
It's more important if they have a .pdb file in the Win64 folder.
 
It won't really work without. Or at least won't be that good. But maybe we can ask them to add it.
 
PixArk is using most of the same Files like ARK iam pretty sure that the api should be compatible
 
Haha, i got the game already. API will come one way or another, just it would be more advanced and easier to make with pdb. We will try to contact them about it soon.
 
Can we help with something to Snailgames try to put pdb file? or if you need something we can try to help.
 
I personally contacted the USA branch. But to no surprise, no response.
 
Back
Top