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Path of Titans mod

PTR Tidbits

by CptFacepalm(853-484-164)

WindowsAndroidLinuxPlayStation 5Xbox Series X|SmacOSiOSPlayStation 4Xbox OneNintendo Switch

Description

A helper mod designed for the Primordial Tyrants: Realism community

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_6YJ02Q9758_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_6YJ02Q9758_SK
    #PTR Tidbits

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(1 entry)

  1. Latest
    • Rash and tick overlays are only visible if Arachnophobia setting is disabled
    • Fixed /blind off not removing blind effects
    • Added more error messages to /blind, /bright, and /dull
    • Tick stage progress no longer increases if tick stage cannot increase
    • All preeners are able to preen by proximity now
    • Added /sleep command. Locks camera movement until it is used again, the player moves, or rest states are changed
    • Albino and Melanistic skins show up for babies
    • Fixed bug where dull and bright were disabled if sickness system was disabled
    • Tick and Parasite effects on other players are reapplied when a player spawns in
    • Added aquatic cures to Ticks, Parasites, and Saurolysis
    • Updated tick cure message to no longer specify ant hills
    • Fixed missing curve in Tick Illness 2 bleed description