Path of Titans mod
Maplewood
by Voren(333-215-277)
WindowsLinuxiOSAndroidPlayStation 4PlayStation 5Nintendo SwitchmacOSXbox OneXbox Series X|S
Description
Psycho Dodo Clan presents: Maplewood
A great 10x10 expanse of forest, grasslands, marsh/wetlands/sloughs, and lakes/rivers!
High altitude brings great fog!
Time and weather control are now brought up by chat command /CallUDS
Community servers - grant permission by putting the following on your command.ini
+Permission=CallUDS
Night vision:
Computer - n
Mobile - volume up
Console - right shoulder
Console: advise - if you cannot select the "close" button, press right thumbstick to put the widget away
For anyone wanting to view temp and time
Computer = t
Phone = volume down
Console = left thumbstick
*PHOTOSENSATIVITY WARNING: THIS MAP HAS LIGHTNING!*
Special thanks to Fortress (FBTH) for helping me out with some aspects of the map!
How to install on a Path of Titans community server
Three steps. Stop the server first - mod changes only apply on startup.
- 1
Find the Mod ID
In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like
UGC_M_...).For this mod:
UGC_M_JG179QX7QN_SK(use the Copy button on the right). - 2
Edit your server files
- Log in to your server panel and STOP the server.
- Navigate to the config directory, usually:
/PathOfTitans/Saved/Config/LinuxServer - Open
GameUserSettings.iniand find or create the header:
[PathOfTitans.Mods] EnabledMods=UGC_M_JG179QX7QN_SK #Maplewood
Add a new
EnabledMods=ModIDline for each mod you want enabled. The#line is an optional comment - useful for keeping the file readable when you have many mods.Save the file and restart your server. The mod downloads on startup.
- 3
Setting up a custom map (if applicable)
If the mod is a custom map, you also need to set the map name in
Game.ini:- Get the map file name from the mod author or the mod files (look for a
.umap). - Open
Game.iniand add under the[/Script/PathOfTitans.IGameSession]header:
[/Script/PathOfTitans.IGameSession] ServerMap=MapFileName
Save the file and start your server.
- Get the map file name from the mod author or the mod files (look for a
Patch history(1 entry)
Latest Made a few adjustments
