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Divine Beasts: Zhuchengtyrannus icon
Path of Titans mod

Divine Beasts: Zhuchengtyrannus

by AlderonGamesMods(830-239-479)

WindowsmacOSLinuxiOSAndroidPlayStation 4PlayStation 5Xbox OneXbox Series X|SNintendo Switch

Description

Divine Beasts is a Sciencefiction based mod, we don't claim realism and will take creative liberties where we see fit both in gameplay and design!

Zhuchengtyrannus was a carnivore. It lived in the Cretaceous period and inhabited Asia. Its fossils have been found in places such as Shandong (China).

Made by:
Matheusfers
Special thanks:
EmilyArt/Rook/Scorching_Kami/SadEch/MiahAG/Leviathan

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_6GW0YYP03Z_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_6GW0YYP03Z_SK
    #Divine Beasts: Zhuchengtyrannus

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(4 entries)

  1. Latest

    Fixed Max Health subadult value from 650 to 600, with the rest of the curve realigned
    Fixed Combat Weight, Sprinting Speed Multiplier, and hunger/thirst curves to match vanilla
    Fixed Fall Death Speed from a flat 2000 to 3000/3000/2500/2000/2000
    Fixed meat decay rate from 0.5/0.6/0.7/0.8/1.0 to a flat 2/1/1/1/1
    Fixed Bite damage from a flat 20/30/40/50/60 to 10/20/25/30/40
    Fixed Front Bite damage from 25/30/35/45/60 to 15/20/25/30/40
    Fixed Bone Snap bone-break chance from a flat 1.0 (100%) to a flat 0
    Fixed Crushing Bite bone-break chance from a flat 1.0 (100%) to a flat 0
    Fixed Stomp Left damage from a flat 90 to a flat 45
    Fixed Stomp Right damage from a flat 90 to a flat 45
    Fixed Stomps damage from a flat 120 to a flat 70
    Fixed Clamp damage from a flat 30 to a flat 15
    Fixed Clamp NEW damage from a flat 30 to a flat 15
    Fixed Thrashing cooldown from 2.5s to 10s

  2. Updated to latest game version.

  3. Updated for latest game version.

  4. Removed: april1 dance update.