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Divine Beasts: Suzhousaurus icon
Path of Titans mod

Divine Beasts: Suzhousaurus

by AlderonGamesMods(830-239-479)

WindowsLinuxAndroidPlayStation 5Xbox Series X|SNintendo SwitchPlayStation 4iOSmacOSXbox One

Description

Divine Beasts is a Sciencefiction based mod, we don't claim realism and will take creative liberties where we see fit both in gameplay and design!

Suzhousaurus was a herbivore. It lived in the Cretaceous period and inhabited Asia. Its fossils have been found in places such as Gansu (China).

Made by:
Matheusfers/Laika/Sadech/Ammo

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_NZKEJGYE12_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_NZKEJGYE12_SK
    #Divine Beasts: Suzhousaurus

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(5 entries)

  1. Latest

    Fixed Combat Weight curve from 200/500/1100/2000/2900 to 400/800/1000/1600/2200
    Fixed Max Hunger and Max Thirst from 150/200/300/400/500 to 50/100/150/200/250
    Fixed Toxin Heal Rate from a flat 0.07 to a flat 0.01 (was 7x too fast)
    Fixed starvation/dehydration damage from a flat 0.1 to a flat 0.2
    Fixed Health Recovery Rate baby value from 0.83 to 3.0, with the rest of the curve realigned upward
    Fixed stamina recovery while sprinting/swimming/fast-swimming/diving/fast-diving at adult growth stage from 0-0.5 to a flat 1.0
    Fixed bleed resistance while resting from 0.75 to 1.0, and while sleeping from 0.5 to 1.0
    Fixed thirst depletion while swimming/diving from 0 to 1.0 (was not depleting at all)
    Fixed meat decay rate adult value from 1.0 (already correct) with earlier stages raised from 0.5/0.6/0.7/0.8 to 2/1/1/1
    Fixed Fast Dive stamina cost from a flat 1.69 to 1.6/1.9/2.2/2.7/3
    Fixed Jump stamina cost from 0/0/0/1/1 to a flat 5
    Fixed Savage Rend bleed amount from 0.5/0.5/0.6/0.7/0.8 to 0.2/0.25/0.3/0.35/0.4
    Fixed Lone Survivor acceleration buff from 2.0 (100%) to 1.2
    Fixed Stomp V2 cooldown from 4.5s to 10s
    Fixed Stomp V2 stamina cost from 2.5 to 8

  2. Fixed tree requirement for buff

  3. Updated to latest game version.

  4. Updated for latest game version.

    • double hit bug, dealing double damage, fixed
    • Claw attack buffed from 38 to 55 damage