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Divine Beasts: Giganotosaurus icon
Path of Titans mod

Divine Beasts: Giganotosaurus

by DivineBeastsMods(830-239-479)

WindowsmacOSLinuxiOSAndroidPlayStation 4PlayStation 5Xbox OneXbox Series X|SNintendo Switch

Description

Divine Beasts is a Sciencefiction based mod, we don't claim realism and will take creative liberties where we see fit both in gameplay and design!

Giganotosaurus was one of the largest meat-eating dinosaurs. It roamed modern-day Argentina during the late Cretaceous Period, about 99.6 to 97 million years ago.

Made by: theDoctorTHE11th/Leviathan/Docjay24/Gisli
Special thanks:
Sadech/Matheusfers/Laika

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_N59ED1N7WQ_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_N59ED1N7WQ_SK
    #Divine Beasts: Giganotosaurus

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(6 entries)

  1. Latest
    • Fixes an ability description
    • Fixed Butcher's Mantle bleed applying to abilities it shouldn't affect.
    • Added 3 new Passives:
      Southern Tyrant
      Accelerator
      Ironclad
    • Bite moved to Generic slot. Base bite damage reduced from 55 to 40, with an additional 10 AP damage, resulting in 50 effective damage.
    • Rendjaw added to head slot: a low 35 AP bite that deals increased damage against bleeding targets. Deals significantly increased damage when striking the head or neck of a target.
    • Razorbite Sense added: grants 11.5% increased piercing damage.
    • Driven By Blood Sense added: grants 5% increased sprint speed when within 50 meters of a bleeding creature.
    • Overmatch Hide added: reduces damage taken from heavier opponents by 12.5% and increases stamina recovery by 12.5%.
    • Dried Blood Hide added (same effect as Tyrannotitan): blood-soaked status duration is reduced by 9×.
    • Rugged Hide added: increases status effect recovery rate by 20%.
    • Butcher’s Mantle added: taking damage increases bleed output by 10% per stack, up to 5 stacks.
    • Strong Legs (vanilla): reduces knockback by 60% and increases fracture healing speed by 15%.
    • Group Buff Call now applies to all Carcharodontosaurids in the group; effects do not stack.
    • Bite moved to Generic slot. Base bite damage reduced from 55 to 40, with an additional 10 AP damage, resulting in 50 effective damage.
    • Rendjaw added to head slot: a low 35 AP bite that deals increased damage against bleeding targets. Deals significantly increased damage when striking the head or neck of a target.
    • Razorbite Sense added: grants 11.5% increased piercing damage.
    • Driven By Blood Sense added: grants 5% increased sprint speed when within 50 meters of a bleeding creature.
    • Overmatch Hide added: reduces damage taken from heavier opponents by 12.5% and increases stamina recovery by 12.5%.
    • Dried Blood Hide added (same effect as Tyrannotitan): blood-soaked status duration is reduced by 9×.
    • Rugged Hide added: increases status effect recovery rate by 20%.
    • Butcher’s Mantle added: taking damage increases bleed output by 10% per stack, up to 5 stacks.
    • Strong Legs (vanilla): reduces knockback by 60% and increases fracture healing speed by 15%.
    • Group Buff Call now applies to all Carcharodontosaurids in the group; effects do not stack.
  2. Updated for latest game version.

    • reduced the distance volume of some loud calls, especially rumble
    • Fixed a hitbox issue