Path of Titans mod
Divine Beasts: Ampelosaurus
by DivineBeastsMods(830-239-479)
WindowsmacOSLinuxiOSAndroidPlayStation 4PlayStation 5Xbox OneXbox Series X|SNintendo Switch
Description
Divine Beasts is a Sciencefiction based mod, we don't claim realism and will take creative liberties where we see fit both in gameplay and design!
Ampelosaurus is currently one of the best known sauropods from Europe and is in fact another example of a Late Cretaceous era titanosaur.
Made by: theDoctorTHE11th/SadEch/Matheusfers/Gisli/Laika
Special thanks:
/EmilyArt/MiahAG/Scorching_Kami/Fledged_Feathers
How to install on a Path of Titans community server
Three steps. Stop the server first - mod changes only apply on startup.
- 1
Find the Mod ID
In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like
UGC_M_...).For this mod:
UGC_M_K5GEZ410PN_SK(use the Copy button on the right). - 2
Edit your server files
- Log in to your server panel and STOP the server.
- Navigate to the config directory, usually:
/PathOfTitans/Saved/Config/LinuxServer - Open
GameUserSettings.iniand find or create the header:
[PathOfTitans.Mods] EnabledMods=UGC_M_K5GEZ410PN_SK #Divine Beasts: Ampelosaurus
Add a new
EnabledMods=ModIDline for each mod you want enabled. The#line is an optional comment - useful for keeping the file readable when you have many mods.Save the file and restart your server. The mod downloads on startup.
- 3
Setting up a custom map (if applicable)
If the mod is a custom map, you also need to set the map name in
Game.ini:- Get the map file name from the mod author or the mod files (look for a
.umap). - Open
Game.iniand add under the[/Script/PathOfTitans.IGameSession]header:
[/Script/PathOfTitans.IGameSession] ServerMap=MapFileName
Save the file and start your server.
- Get the map file name from the mod author or the mod files (look for a
Patch history(1 entry)
Latest Updated to latest game version.
