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Divine Beasts: Acrocanthosaurus icon
Path of Titans mod

Divine Beasts: Acrocanthosaurus

by AlderonGamesMods(830-239-479)

WindowsmacOSLinuxiOSAndroidPlayStation 4PlayStation 5Xbox OneXbox Series X|SNintendo Switch

Description

Divine Beasts is a Sciencefiction based mod, we don't claim realism and will take creative liberties where we see fit both in gameplay and design!

Acrocanthosaurus was a bipedal predator. As the name suggests, it is best known for the high neural spines on many of its vertebrae, which most likely supported a ridge of muscle over the animal's neck, back, and hips.

Made by:
Leviathan/Oska/Laika
Special thanks:
Feilong/Fledged

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_Z85EQ5372V_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_Z85EQ5372V_SK
    #Divine Beasts: Acrocanthosaurus

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(5 entries)

  1. Latest

    Rebalanced core stats (health, stamina, weight, hunger/thirst, oxygen, speed) to be in line with vanilla playables
    Fixed stamina recovery while sprinting at adult growth stage from 0.5 to 1.0
    Fixed stamina recovery while fast-swimming/diving/fast-diving at adult growth stage from 0 to 1.0
    Fixed bleed resistance while resting from 0.75 to 1.0, and while sleeping from 0.5 to 1.0
    Fixed meat decay rate from 0.5/0.6/0.7/0.8/1.0 to a flat 2/1/1/1/1 (by growth stage)
    Fixed Sprint stamina cost from 0.3/0.5/0.8/1.4/1.7 to 1/0.6/0.7/1.45/1.6
    Fixed Dive stamina cost from a flat 0.4/0.5/0.6/0.7/0.8 to 1.6/1.9/2.2/2.7/3
    Fixed Fast Dive stamina cost from 0.8/0.95/1.1/1.35/1.5 to 0.8/1/1.2/1.4/1.6
    Fixed Jump stamina cost from a flat 2 to a flat 5
    Fixed Bite damage from 30/38/40/40/45 to 10/20/25/30/40
    Fixed Bite bleed amount from 0.4/0.4/0.4/0.4/0.45 to 0.05/0.1/0.15/0.2/0.4
    Fixed Tail Attack damage from a flat 20 to a flat 15
    Fixed the fresh-corpse damage buff from 1.1 to 1.05
    Fixed Stomp damage from a flat 75/75/90/100/130 to 30/50/70/90/120
    Fixed Stomp stamina cost from 5 to 10
    Fixed Hacking Bite bleed amount from a flat 0.9 to a flat 0.45
    Fixed Hacking Bite stamina cost from 0 to 7
    Fixed Claw bleed amount from a flat 0.5 to a flat 0.3
    Fixed Bash damage from 20/30/40/65/80 to 10/15/20/32/40
    Fixed Stomp V2 damage from 30/50/70/90/130 to 30/50/70/90/120

  2. Updated to latest game version.

  3. Updated for latest game version.

  4. Fixed: Staminarecoveryrate not working on certain abilities.

  5. Fixed: Ragdoll on death.