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Dinosauria Brachiosaurus icon
Path of Titans mod

Dinosauria Brachiosaurus

by pnoodle5(390-152-667)

WindowsLinuxAndroidPlayStation 5macOSiOSPlayStation 4Xbox OneNintendo SwitchXbox Series X|S

Description

Creator/Commissioner: Acnologia
Model/Rig: Mr. Troodon
Animation: Rospaw
Skins: Rospaw, Pi, Pnoodle5, Clay
Sound: Inklyon, Mr. Parasaur
Consultation: Cuttlefish
Concepts: Inklyon
Implementation and misc: Pnoodle5
Special Thanks To: the Dinosauria Tester Team, Feilong

Brachiosaurus altithorax:
One of the tallest known sauropods from the Late Jurassic of the Morrison Formation! This brawling 6 slot heavyweight uses large stomps that inflict facture while taking a vocal support route for any allies that wisely group with this majestic creature.

How to install on a Path of Titans community server

Three steps. Stop the server first - mod changes only apply on startup.

  1. 1

    Find the Mod ID

    In Path of Titans, open the Mods page, select the mod, and copy the Mod ID (it looks like UGC_M_...).

    For this mod: UGC_M_4RMEKV37ZY_SK (use the Copy button on the right).

  2. 2

    Edit your server files

    1. Log in to your server panel and STOP the server.
    2. Navigate to the config directory, usually: /PathOfTitans/Saved/Config/LinuxServer
    3. Open GameUserSettings.ini and find or create the header:
    [PathOfTitans.Mods]
    EnabledMods=UGC_M_4RMEKV37ZY_SK
    #Dinosauria Brachiosaurus

    Add a new EnabledMods=ModID line for each mod you want enabled. The # line is an optional comment - useful for keeping the file readable when you have many mods.

    Save the file and restart your server. The mod downloads on startup.

  3. 3

    Setting up a custom map (if applicable)

    If the mod is a custom map, you also need to set the map name in Game.ini:

    1. Get the map file name from the mod author or the mod files (look for a .umap).
    2. Open Game.ini and add under the [/Script/PathOfTitans.IGameSession] header:
    [/Script/PathOfTitans.IGameSession]
    ServerMap=MapFileName

    Save the file and start your server.

Server must be stopped Edit GameUserSettings.ini Edit Game.ini for maps Mods download on startup

Patch history(4 entries)

  1. Latest

    BUGS
    Fixed erroneous text regarding Bracing Song again
    Fixed minor typo in Healing Aura text
    Changed charged stomp to work more like Diplodocus'. In practice, this means releasing stomp early no longer makes it do nothing. This is not the final iteration of this fix
    Now spawns in Hatchling/Juvie with the tail attack slotted.

    MISC/QOL
    Gave jump to hatchling so players can clear the homecave quest. It is not recommended to modify the jump force from current values.
    Broadcast, Threaten, and Sing now work as distance calls beyond render range
    Slight adjustment to textures
    Adjusted camera range for character edit window
    General texture adjustments
    New skin: Clay, by... Clay!
    New emote: Camera Change Toggle! Use this emote to change your zoomed-in camera from up by your head to down by your feet. Use it again to change back to normal.
    New scar textures
    Adjusted animation blending

  2. Updated for latest game version.

  3. BUGFIXES
    Combat weight
    6000 -> 7000
    These numbers were mistakenly too high, but may be increased later after testing:
    Light Stomp: 10,20,40,65,90 -> 10,15,25,40,60
    Added missing Toxin and Paralysis multipliers in curves
    Fixed health recovery typo that made it extremely high
    4,4,4,4,4 -> 2.5,2,1.9,1.8,1.75
    changed Bracing Song buff description: it should now say 15% to match the current value
    Fixed description of charge stomp to match how it currently functions
    Fixed lookout emote being eating

    BALANCE CHANGES
    Resting and Sleeping incoming damage multipliers
    Resting: 1,1,1,1,1 -> 2,2,2,2,2
    Sleeping: 1,1,1,1,1 -> 4,4,4,4,4
    Slightly increased fall damage resistance
    3000,2000,2000,1500,1500 -> 3000,2000,2000,1750,1750
    Changed charge stomp early release window

    MISC/QOL
    Footstep volume and intensity increased
    Charge stomp and light stomp volume reduced
    Added idle breathing sounds
    Adjusted look around emote. If you walk during it you will now pop out of the emote.
    Improved textures (Thanks to Feilong!)

  4. updates