World of Monsters
About this mod
MOD ID:3450818978 Discord:https://discord.gg/RWdDjxdn3a All properties belong to CAPCOM. This mod is sorta a V2 of ARK Mighty Monsters Monsters will be released slowly one by one Not every monster from Mighty Monsters will make it to the mod just some of m
Steam Workshop descriptions are short. For the full description, screenshots, and changelogs visit the workshop page.
Steam Workshop Stats
Open on Steam- Created on Steam
- Last updated on Steam
How to install on an ARK: Survival Evolved server
Four steps. Stop the server first, ActiveMods is read on startup.
- 1
Copy the Mod ID
The Mod ID for this mod is
3450818978. Use the Copy ModID or Copy Install Line button in the sidebar.When a Steam Workshop mod is installed, SteamCMD fetches the workshop item by this ID on first startup. No manual file copies needed.
- 2
Stop the server, open GameUserSettings.ini
- Log in to your server panel and STOP the server.
- Navigate to the config directory, usually:
ShooterGame/Saved/Config/LinuxServer/(orWindowsServeron Windows hosts). - Open
GameUserSettings.iniand find (or create) the[ServerSettings]header.
- 3
Add or extend the ActiveMods line
Add a single
ActiveMods=entry inside[ServerSettings]. Mod IDs are comma-separated. The order matters: mods later in the list override earlier ones.Single mod[ServerSettings] ActiveMods=3450818978 #World of Monsters
Multiple mods (load-order matters)[ServerSettings] ActiveMods=3450818978,111111111,222222222
The
#line is a comment, INI parsers ignore it, but it keeps your file readable when you have many mods. - 4
Restart the server
Save the file and start the server. SteamCMD downloads the workshop item on first boot, expect a brief startup delay on the first run. Subsequent restarts are normal speed.
For map mods, also set
?Map=in your launch parameters, for exampleShooterGameServer Ragnarok?listen?....
Patch history(1 entry)
Latest First synced to GameServersHub on 2026-05-22. File size: 760136069 bytes.
