Skies of Nazca
About this mod
aMAP ID: 720200839 Support the cause so I can continue to build and work for your enjoyment https://www.patreon.com/thealchemistla UPDATE MAR 18th 2020 UPDATE Improved area in Muspelheim (middle of the main island) for building bases, added more structures
Steam Workshop descriptions are short. For the full description, screenshots, and changelogs visit the workshop page.
Steam Workshop Stats
Open on Steam- Created on Steam
- Last updated on Steam
How to install on an ARK: Survival Evolved server
Four steps. Stop the server first, ActiveMods is read on startup.
- 1
Copy the Mod ID
The Mod ID for this mod is
720200839. Use the Copy ModID or Copy Install Line button in the sidebar.When a Steam Workshop mod is installed, SteamCMD fetches the workshop item by this ID on first startup. No manual file copies needed.
- 2
Stop the server, open GameUserSettings.ini
- Log in to your server panel and STOP the server.
- Navigate to the config directory, usually:
ShooterGame/Saved/Config/LinuxServer/(orWindowsServeron Windows hosts). - Open
GameUserSettings.iniand find (or create) the[ServerSettings]header.
- 3
Add or extend the ActiveMods line
Add a single
ActiveMods=entry inside[ServerSettings]. Mod IDs are comma-separated. The order matters: mods later in the list override earlier ones.Single mod[ServerSettings] ActiveMods=720200839 #Skies of Nazca
Multiple mods (load-order matters)[ServerSettings] ActiveMods=720200839,111111111,222222222
The
#line is a comment, INI parsers ignore it, but it keeps your file readable when you have many mods. - 4
Restart the server
Save the file and start the server. SteamCMD downloads the workshop item on first boot, expect a brief startup delay on the first run. Subsequent restarts are normal speed.
For map mods, also set
?Map=in your launch parameters, for exampleShooterGameServer Ragnarok?listen?....
Patch history(1 entry)
Latest First synced to GameServersHub on 2026-05-22. File size: 6585396183 bytes.
