Suicide

Suicide 1.00

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Is there a difference in functionality between this plugin and using the specimen implant?
 
you do understand that you can hover your ascension implant and itll do the same thing? and your server settings can make this basically no cooldown, and no timer. so pointless for this.
 

Good effort even tho the functionality is in game for this already. keep making plugins :D
Yes, the function is in the game, but by the time the inventory is opened, by the time the 5 seconds have to wait, you can already use the command
 
Is there a difference in functionality between this plugin and using the specimen implant?
Yes, the function is in the game, but by the time the inventory is opened, by the time the 5 seconds have to wait, you can already use the command
 
It will probably need revision after UE 5.5 update

[CODE]Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000001804

CL: 743390
0x00007ffba0eddeb8 Suicide.dll!UnknownFunction []
0x00007ffba0ed703e Suicide.dll!UnknownFunction []
0x00007ffba0ed76dc Suicide.dll!UnknownFunction []
0x00007ffba024d39b AsaApi.dll!AsaApi::Commands::CheckCommands<AsaApi::Commands::Command<void __cdecl(AShooterPlayerController *,FString *,int,int)>,AShooterPlayerController * &,FString * &,int &,int &>() [D:\ArkAscendedApi\AsaApi\AsaApi\Core\Private\Commands.h:105]
0x00007ffba0247dcf AsaApi.dll!AsaApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl() [D:\ArkAscendedApi\AsaApi\AsaApi\Core\Private\Ark\HooksImpl.cpp:127]
0x00007ffb7ab3d23d CommandAlias.dll!UnknownFunction []
0x000002762d12a763 KDV_HelloRewards.dll!UnknownFunction []
0x00007ff7a8dab680 ArkAscendedServer.exe!AShooterPlayerController::execServerSendChatMessage() [C:\j\workspace\RelB\Projects\ShooterGame\Intermediate\Build\Win64\ShooterGameServer\Inc\ShooterGame\UHT\ShooterPlayerController.gen.cpp:31599]
0x00007ff7a58ef3c9 ArkAscendedServer.exe!UFunction::Invoke() [C:\j\workspace\RelB\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:7289]
0x00007ff7a5a0b6db ArkAscendedServer.exe!UObject::ProcessEvent() [C:\j\workspace\RelB\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2187]
0x000002762f939ebb BattlePass.dll!UnknownFunction []
0x00007ff7a74c6502 ArkAscendedServer.exe!AActor::ProcessEvent() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\Actor.cpp:1236]
0x000000018000b6d7 ArkShopUI.dll!UnknownFunction []
0x000002763bb636fe LethalQuestsAscended.dll!UnknownFunction []
0x00007ff7a781edc1 ArkAscendedServer.exe!FObjectReplicator::ReceivedRPC() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1473]
0x00007ff7a781c01b ArkAscendedServer.exe!FObjectReplicator::ReceivedBunch() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\DataReplication.cpp:1251]
0x00007ff7a78185fa ArkAscendedServer.exe!UActorChannel::ProcessBunch() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:3483]
0x00007ff7a781c701 ArkAscendedServer.exe!UActorChannel::ReceivedBunch() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:3292]
0x00007ff7a781e816 ArkAscendedServer.exe!UChannel::ReceivedNextBunch() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:1088]
0x00007ff7a781f371 ArkAscendedServer.exe!UChannel::ReceivedRawBunch() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\DataChannel.cpp:706]
0x00007ff7a7aeb7f5 ArkAscendedServer.exe!UNetConnection::DispatchPacket() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:4044]
0x00007ff7a7afbbe9 ArkAscendedServer.exe!UNetConnection::ReceivedPacket() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:3412]
0x00007ff7a7afc897 ArkAscendedServer.exe!UNetConnection::ReceivedRawPacket() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\NetConnection.cpp:2221]
0x00007ff7a829d69e ArkAscendedServer.exe!UIpNetDriver::TickDispatch() [C:\j\workspace\RelB\Engine\Plugins\Online\OnlineSubsystemUtils\Source\OnlineSubsystemUtils\Private\IpNetDriver.cpp:1090]
0x00007ff7a7b19a24 ArkAscendedServer.exe!UNetDriver::InternalTickDispatch() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\NetDriver.cpp:2134]
0x00007ff7a7238892 ArkAscendedServer.exe!TBaseUObjectMethodDelegateInstance<0,USpinBox,void __cdecl(float),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [C:\j\workspace\RelB\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:667]
0x00007ff7a5c4a37c ArkAscendedServer.exe!TMulticastDelegate<void __cdecl(float),FDefaultDelegateUserPolicy>::Broadcast() [C:\j\workspace\RelB\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:1079]
0x00007ff7a7a6f8b6 ArkAscendedServer.exe!UWorld::Tick() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1425]
0x00007ff7a78cfdc6 ArkAscendedServer.exe!UGameEngine::Tick() [C:\j\workspace\RelB\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1939]
0x00007ff7a913079a ArkAscendedServer.exe!UShooterEngine::Tick() [C:\j\workspace\RelB\Projects\ShooterGame\Source\ShooterGame\Private\ShooterEngine.cpp:199]
0x00007ff7a8108d7f ArkAscendedServer.exe!FEngineLoop::Tick() [C:\j\workspace\RelB\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5989]
0x00007ff7a810d25c ArkAscendedServer.exe!GuardedMain() [C:\j\workspace\RelB\Engine\Source\Runtime\Launch\Private\Launch.cpp:196]
0x00007ff7a810d2ea ArkAscendedServer.exe!GuardedMainWrapper() [C:\j\workspace\RelB\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:134]
0x00007ff7a810df79 ArkAscendedServer.exe!LaunchWindowsStartup() [C:\j\workspace\RelB\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:291]
0x00007ff7a8114127 ArkAscendedServer.exe!WinMain() [C:\j\workspace\RelB\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:333]
0x00007ff7abaa90f6 ArkAscendedServer.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffbd3384cb0 KERNEL32.DLL!UnknownFunction []
Last Replicated Actor YoungIceFox_DinoCompanion_Character_BP_C_2117012663
Last Remote Function PropertyServerToClients[/CODE]
 
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