Game crashes before startup

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douglaskent315

Active member
Joined
Oct 16, 2020
Messages
1
Setting breakpad minidump AppID = 346110
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198393494226 [API loaded no]


Fatal error!




VERSION: 0.0
ShooterGame.exe!FD3D11DynamicRHIModule::FindAdapter() (0x00007ff61c6fc73e) + 35 bytes [f:\build\trunknew\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:696]
ShooterGame.exe!FD3D11DynamicRHIModule::IsSupported() (0x00007ff61c6fc1aa) + 0 bytes [f:\build\trunknew\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:498]
ShooterGame.exe!PlatformCreateDynamicRHI() (0x00007ff61c75f5ac) + 9 bytes [f:\build\trunknew\engine\source\runtime\rhi\private\windows\windowsdynamicrhi.cpp:119]
ShooterGame.exe!RHIInit() (0x00007ff61c755657) + 5 bytes [f:\build\trunknew\engine\source\runtime\rhi\private\dynamicrhi.cpp:173]
ShooterGame.exe!FEngineLoop::PreInit() (0x00007ff61a6402d2) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:1228]
ShooterGame.exe!GuardedMain() (0x00007ff61a63d1f9) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:112]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff61a64427a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff61a6443c9) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff61de235d1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe40c87bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe4204ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe4204ce51) + 0 bytes [UnknownFile:0]
 
i'm having the same problem, just got a server hosted and installed ark api and a shop plugin, when i go to launch my game i get this same error, not alot of info on it either.
 
Setting breakpad minidump AppID = 346110
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198393494226 [API loaded no]


Fatal error!




VERSION: 0.0
ShooterGame.exe!FD3D11DynamicRHIModule::FindAdapter() (0x00007ff61c6fc73e) + 35 bytes [f:\build\trunknew\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:696]
ShooterGame.exe!FD3D11DynamicRHIModule::IsSupported() (0x00007ff61c6fc1aa) + 0 bytes [f:\build\trunknew\engine\source\runtime\windows\d3d11rhi\private\windows\windowsd3d11device.cpp:498]
ShooterGame.exe!PlatformCreateDynamicRHI() (0x00007ff61c75f5ac) + 9 bytes [f:\build\trunknew\engine\source\runtime\rhi\private\windows\windowsdynamicrhi.cpp:119]
ShooterGame.exe!RHIInit() (0x00007ff61c755657) + 5 bytes [f:\build\trunknew\engine\source\runtime\rhi\private\dynamicrhi.cpp:173]
ShooterGame.exe!FEngineLoop::preInit() (0x00007ff61a6402d2) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:1228]
ShooterGame.exe!GuardedMain() (0x00007ff61a63d1f9) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:112]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff61a64427a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff61a6443c9) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff61de235d1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffe40c87bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe4204ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe4204ce51) + 0 bytes [UnknownFile:0]
Desable all plugin, after this. Active one by one, always stating the server and checking until u find who plugin are doing this.
 
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