Cross Server Chat [Deleted]

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Use you local ip address of your server. 127.0.0.1 is an example ! usually your local ip address is like 192.168.1.something
Also install a duplicate cross server chat in all your plugin maps for each map

127.0.0.1 is localhost! Btw it's working now with machine IP! Thank you.
 
hi everyone :)
can someone please explain what does the "Async" option do if set to true? Thank you.
I found by myself that ASYNC is basically mandatory to avoid freezes if one of the server in the config doesn't respond or is offline. In case it cannot deliver the message it will output an error in the server log but will not freeze game or chat.
 
1.81+api 3.55
Does not work, gives a connection error.
10/03/23 07:03 [RconCrossServerChat][warning] Failed To Send Rcon Packet To 192.168.1.14:32330 Error: 10053
10/03/23 07:03 [RconCrossServerChat][warning] Failed To Send Rcon Packet To 192.168.1.14:32331 Error: 10053
 
1.81+api 3.55
Does not work, gives a connection error.
10/03/23 07:03 [RconCrossServerChat][warning] Failed To Send Rcon Packet To 192.168.1.14:32330 Error: 10053
10/03/23 07:03 [RconCrossServerChat][warning] Failed To Send Rcon Packet To 192.168.1.14:32331 Error: 10053
set "Async":true
this will in the plugin config. this will avoid to stall servers if one of the other servers are not online
 
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