Atlas Shop, Currency & Kits

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Hi, When loading in the plugin, I get error 1117 in the commandprompt.
I know the json is fine, no errors in there. But I can't figure out the Database part. I made a database with "DB Browser for SQlite" with the following in it:
View attachment 1282

Basically the same on as ark, in the json file, I linked to the correct overridedbpath but it's not working. Not sure what I'm doing wrong.
I also have the Permissions plugin running which loads in fine.
 
Config does not actually reload when using the reload config command. Or at least it does not reload the "Messages" section.
How do you use it?
Hi, When loading in the plugin, I get error 1117 in the commandprompt.
I know the json is fine, no errors in there. But I can't figure out the Database part. I made a database with "DB Browser for SQlite" with the following in it:
If you use sqlite, you don't need to create anything.
 
i have mysql False and get this error code 1114 can anyone help me?

Code:
01/28/19 02:42 [API][warning] (API::pluginManager::LoadAllPlugins) Failed to load plugin - AtlasShop
Error code: 1114
 
¿ any way to avoid spawn alpha dinos ?
in my server, some pople is buying aleatory 'alpha' dinos.., and that's a problem..
 
Here is my shop config. I have permissions plugin loaded fine. Atlas shop does not load, Get error code 1114
Code:
{
    "Mysql": {
        "UseMysql": false,
        "MysqlHost": "localhost",
        "MysqlUser": "apitest",
        "MysqlPass": "12345",
        "MysqlDB": "apitest"
    },
    "General": {
        "TimedPointsReward": {
            "Enabled": true,
            "Interval": 30,
            "Groups": {
                "Default": {
                    "Amount": 50
                },
                "Premiums": {
                    "Amount": 150
                }
            }
        },
        "ItemsPerPage": 11,
        "ShopDisplayTime": 11.0,
        "ShopTextSize": 1.1,
        "DbPathOverride": "",
        "WebKey": "",
        "DefaultKit": ""
    },
    "Kits": {
        "starter": {
            "DefaultAmount": 1,
            "Price": 50,
            "Description": "Starter Kit",
            "OnlyFromSpawn": false,
            "Items": [{
                    "Amount": 100,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/PrimalItemResource_GoldCoin.PrimalItemResource_GoldCoin'"
                },
                {
                    "Amount": 20,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_CookedMeat.PrimalItemConsumable_CookedMeat'"
                }
            ]
        },
        "ShopItems": {
            "GoldCoins": {
                "Type": "item",
                "Description": "Gold Coins(x1000)",
                "Price": 5000,
                "Amount": 1000,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/PrimalItemResource_GoldCoin.PrimalItemResource_GoldCoin'"
            },
            "Bean Seed": {
                "Type": "item",
                "Description": "Bean Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Beans_Seed.PrimalItemConsumable_Vegetable_Beans_Seed'"
            },
            "Beet Seed": {
                "Type": "item",
                "Description": "Beet Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Beet_Seed.PrimalItemConsumable_Vegetable_Beet_Seed'"
            },
            "Cactus Seed": {
                "Type": "item",
                "Description": "Cactus Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Cactus_Seed.PrimalItemConsumable_Vegetable_Cactus_Seed'"
            },
            "Carrot Seed": {
                "Type": "item",
                "Description": "Carrot Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Carrot_Seed.PrimalItemConsumable_Vegetable_Carrot_Seed'"
            },
            "ChickPeas Seed": {
                "Type": "item",
                "Description": "ChickPeas Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_ChickPeas_Seed.PrimalItemConsumable_Vegetable_ChickPeas_Seed'"
            },
            "Chilli Seed": {
                "Type": "item",
                "Description": "Chilli Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Chilli_Seed.PrimalItemConsumable_Vegetable_Chilli_Seed'"
            },
            "Green Seed": {
                "Type": "item",
                "Description": "Green Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_EdibleGreens_Seed.PrimalItemConsumable_Vegetable_EdibleGreens_Seed'"
            },
            "Maize Seed": {
                "Type": "item",
                "Description": "Maize Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Maize_Seed.PrimalItemConsumable_Vegetable_Maize_Seed'"
            },
            "Onion Seed": {
                "Type": "item",
                "Description": "Onion Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Onion_Seed.PrimalItemConsumable_Vegetable_Onion_Seed'"
            },
            "Pepper Seed": {
                "Type": "item",
                "Description": "Pepper Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Pepper_Seed.PrimalItemConsumable_Vegetable_Pepper_Seed'"
            },
            "Potato Seed": {
                "Type": "item",
                "Description": "Potato Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Potato_Seed.PrimalItemConsumable_Vegetable_Potato_Seed'"
            },
            "Rice Seed": {
                "Type": "item",
                "Description": "Rice Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Rice_Seed.PrimalItemConsumable_Vegetable_Rice_Seed'"
            },
            "Turnip Seed": {
                "Type": "item",
                "Description": "Turnip Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Turnip_Seed.PrimalItemConsumable_Vegetable_Turnip_Seed'"
            },
            "Wheat Seed": {
                "Type": "item",
                "Description": "Wheat Seed",
                "Price": 100,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Wheat_Seed.PrimalItemConsumable_Vegetable_Wheat_Seed'"
            },
            "Beer Ale": {
                "Type": "item",
                "Description": "Beer Ale",
                "Price": 10,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_Ale.PrimalItemConsumable_Ale'"
            },
            "Jacs Buns": {
                "Type": "item",
                "Description": "Jacs Buns",
                "Price": 1000,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_BeefBuns.PrimalItemConsumable_BeefBuns'"
            },
            "Berry Tea": {
                "Type": "item",
                "Description": "Berry Tea",
                "Price": 1000,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_BerryTea.PrimalItemConsumable_BerryTea'"
            },
            "Bubble N Squeek": {
                "Type": "item",
                "Description": "Bubble N Squeek",
                "Price": 1000,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_BubbleNSqueak.PrimalItemConsumable_BubbleNSqueak'"
            },
            "Celery Soup": {
                "Type": "item",
                "Description": "Celery Soup",
                "Price": 1000,
                "Amount": 5,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_CelerySoup.PrimalItemConsumable_CelerySoup'"
            },
            "All Vitamin Steak": {
                "Type": "item",
                "Description": "All Vitamin Steak",
                "Price": 200,
                "Amount": 20,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_UnthinkableDelicacy.PrimalItemConsumable_UnthinkableDelicacy'"
            }
        },
        "Messages": {
            "Sender": "ArkShop",
            "BoughtItem": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought item</>",
            "BoughtDino": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought dino</>",
            "BoughtBeacon": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought beacon</>",
            "BoughtExp": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought experience</>",
            "ReceivedPoints": "<RichColor Color=\"1, 1, 0, 1\">You have received {0} points! (total: {1})</>",
            "HavePoints": "You have {0} points",
            "NoPoints": "<RichColor Color=\"1, 0, 0, 1\">You don't have enough points</>",
            "WrongId": "<RichColor Color=\"1, 0, 0, 1\">Wrong id</>",
            "NoPermissionsKit": "<RichColor Color=\"1, 0, 0, 1\">You don't have permission to use this kit</>",
            "CantBuyKit": "<RichColor Color=\"1, 0, 0, 1\">You can't buy this kit</>",
            "BoughtKit": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought {0} kit</>",
            "AvailableKits": "Available kits for you:",
            "NoKits": "No available kits",
            "KitsLeft": "You have {0} {1} kits left",
            "NoKitsLeft": "You don't have {0} kits left",
            "CantGivePoints": "<RichColor Color=\"1, 0, 0, 1\">You can't give points to yourself</>",
            "RidingDino": "<RichColor Color=\"1, 0, 0, 1\">You can't buy this item while riding a dino</>",
            "SentPoints": "<RichColor Color=\"0, 1, 0, 1\">You have successfully sent {0} points to {1}</>",
            "GotPoints": "You have received {0} points from {1}",
            "NoPlayer": "<RichColor Color=\"1, 0, 0, 1\">Player doesn't exist</>",
            "FoundMorePlayers": "<RichColor Color=\"1, 0, 0, 1\">Found more than one player with the given name</>",
            "BuyUsage": "Usage: /buy id amount",
            "ShopUsage": "Usage: /shop page",
            "KitUsage": "Usage: /kit KitName",
            "BuyKitUsage": "Usage: /BuyKit KitName amount",
            "TradeUsage": "Usage: /trade 'Player Name' amount",
            "PointsCmd": "/points",
            "TradeCmd": "/trade",
            "BuyCmd": "/buy",
            "ShopCmd": "/shop",
            "KitCmd": "/kit",
            "BuyKitCmd": "/buykit",
            "SellCmd": "/sell",
            "ShopSellCmd": "/shopsell",
            "SellUsage": "Usage: /sell id amount",
            "NotEnoughItems": "<RichColor Color=\"1, 0, 0, 1\">You don't have enough items ({0}/{1})</>",
            "SoldItems": "<RichColor Color=\"0, 1, 0, 1\">You have successfully sold items</>",
            "BadLevel": "<RichColor Color=\"1, 0, 0, 1\">Required level: {0} - {1}</>",
            "KitsListPrice": "Price: {0}",
            "KitsListFormat": "\"{0}\" - {1}. {2} left. {3}\n",
            "StoreListDino": "{0}) {1}. Level: {2}. Id: {3}. Price: {4}\n",
            "StoreListItem": "{0}) {1}. Id: {2}. Price: {3}\n",
            "StoreListFormat": "{0}",
            "OnlyOnSpawnKit": "This kit can be used only on spawn",
            "HelpCmd": "/shophelp",
            "ShopMessage": "Usage: /buy id amount",
            "HelpMessage": "This is shop help message",
            "ClaimCmd": "/claim",
            "ClaimedItems": "You have successfully claimed the items",
            "NothingToClaim": "You have nothing to claim",
            "ReceivedFirstPoints": "{}"
        }
    }
}
 
@Cal627 Same problem with mine. Been trying to get it to work for weeks now. followed directions and suggestions of several people here to a tee. Still unable to get it to get past the 1114 error. I've hosted it locally and paid for servers for MySQL database, neither seems to matter. No idea at this point, if you figure it out I'd appreciate help. I'd start with a post made by Docjones earlier in this thread.
 
Here is my shop config. I have permissions plugin loaded fine. Atlas shop does not load, Get error code 1114
@Cal627 Same problem with mine. Been trying to get it to work for weeks now. followed directions and suggestions of several people here to a tee. Still unable to get it to get past the 1114 error. I've hosted it locally and paid for servers for MySQL database, neither seems to matter. No idea at this point, if you figure it out I'd appreciate help. I'd start with a post made by Docjones earlier in this thread.

¿ Do you have plugin permissions installed ?

or may be, both are copying a posted 'bad' config.

This config is working for me.
test it, but remember, it's better use mysql

Code:
{
    "Mysql": {
        "UseMysql": false,
        "MysqlHost": "192.168.1.3",
        "MysqlUser": "atlas",
        "MysqlPass": "xxxx",
        "MysqlDB": "atlasshop"
    },
    "General": {
        "TimedPointsReward": {
            "Enabled": true,
            "Interval": 15,
            "Groups": {
                "Default": {
                    "Amount": 10
                },
                "Admins": {
                    "Amount": 500
                },
                "Premiums": {
                    "Amount": 60
                }
            }
        },
        "ItemsPerPage": 22,
        "ShopDisplayTime": 15.0,
        "ShopTextSize": 1.0,
        "DbPathOverride": "",
        "WebKey": "",
        "DefaultKit": ""
    },
    "Kits": {
        "starter": {
            "DefaultAmount": 5,
            "Price": 50,
            "Description": "Kit de inicio",
            "OnlyFromSpawn": false,
            "Items": [           
                {
                    "Amount": 20,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_CookedFish.PrimalItemConsumable_CookedFish'"
                },
                {
                    "Amount": 20,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_CookedMeat.PrimalItemConsumable_CookedMeat'"
                },               
                {
                    "Amount": 1,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'"
                },
                {
                    "Amount": 1,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'"
                },
                {
                    "Amount": 1,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick'"
                },               
                {
                    "Amount": 1,
                    "Quality": 0,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_Bed_Simple.PrimalItemStructure_Bed_Simple'"
                }
            ]
        },       
        "tools": {
            "DefaultAmount": 3,
            "Price": 50,
            "MinLevel": 1,
            "MaxLevel": 200,
            "Description": "Kit de herramientas (pike ,hatchet, pick)",
            "Items": [
                {
                    "Amount": 1,
                    "Quality": 5,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponPike.PrimalItem_WeaponPike'"
                },               
                {
                    "Amount": 1,
                    "Quality": 5,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'"
                },
                {
                    "Amount": 1,
                    "Quality": 5,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponSickle.PrimalItem_WeaponSickle'"
                },
                {
                    "Amount": 1,
                    "Quality": 5,
                    "ForceBlueprint": false,
                    "Blueprint": "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalPick.PrimalItem_WeaponMetalPick'"
                },
                {                 
                    "Amount": 1,
                    "Quality":0,
                    "ForceBlueprint":false,                                   
                    "Blueprint":"Blueprint'/Game/Atlas/Weapons/GrapplingHook/PrimalItem_WeaponGrapplingHook.PrimalItem_WeaponGrapplingHook'"
                }
            ]           
        }
    },
    "ShopItems":
    {               
        "seedbean": {
            "Type": "item",
            "Description": "Bean Seed",
            "Price": 200,
            "Items":[ 
                {                 
                "Quality":0,
                "ForceBlueprint":false,                   
                "Amount": 20,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Beans_Seed.PrimalItemConsumable_Vegetable_Beans_Seed'"
                }
            ]
        },
        "seedbeet": {
            "Type": "item",
            "Description": "Beet Seed",
            "Price": 200,
            "Items":[ 
                {                 
                "Quality":0,
                "ForceBlueprint":false,                   
                "Amount": 20,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemConsumable_Vegetable_Beet_Seed.PrimalItemConsumable_Vegetable_Beet_Seed'"
                }
            ]
        },
        "vitamins": {
            "Type": "item",
            "Description": "All Vitamin Steak",
            "Price": 200,
            "Items":[ 
                {                 
                "Quality":0,
                "ForceBlueprint":false,                   
                "Amount": 20,
                "Blueprint": "Blueprint'/Game/Atlas/AtlasCoreBP/Items/Recipes/PrimalItemConsumable_UnthinkableDelicacy.PrimalItemConsumable_UnthinkableDelicacy'"
                }
            ] 
        }
    },
    "SellItems":
    {
        "Gold Coins": {
        "Type": "item",
        "Description": "Gold Coins x500",
        "Price": 500,
        "Amount": 200,
        "Blueprint": "Blueprint'/Game/Mods/Stack50/Resources/PrimalItemResource_Stone_Child.PrimalItemResource_Stone_Child'"
        }
    },
    
"Messages": {
    "Sender": "ArkShop",
    "BoughtItem": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought item</>",
    "BoughtDino": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought dino</>",
    "BoughtBeacon": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought beacon</>",
    "BoughtExp": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought experience</>",
    "ReceivedPoints": "<RichColor Color=\"1, 1, 0, 1\">You have received {0} points! (total: {1})</>",
    "HavePoints": "You have {0} points",
    "NoPoints": "<RichColor Color=\"1, 0, 0, 1\">You don't have enough points</>",
    "WrongId": "<RichColor Color=\"1, 0, 0, 1\">Wrong id</>",
    "NoPermissionsKit": "<RichColor Color=\"1, 0, 0, 1\">You don't have permission to use this kit</>",
    "CantBuyKit": "<RichColor Color=\"1, 0, 0, 1\">You can't buy this kit</>",
    "BoughtKit": "<RichColor Color=\"0, 1, 0, 1\">You have successfully bought {0} kit</>",
    "AvailableKits": "Available kits for you:",
    "NoKits": "No available kits",
    "KitsLeft": "You have {0} {1} kits left",
    "NoKitsLeft": "You don't have {0} kits left",
    "CantGivePoints": "<RichColor Color=\"1, 0, 0, 1\">You can't give points to yourself</>",
    "RidingDino": "<RichColor Color=\"1, 0, 0, 1\">You can't buy this item while riding a dino</>",
    "SentPoints": "<RichColor Color=\"0, 1, 0, 1\">You have successfully sent {0} points to {1}</>",
    "GotPoints": "You have received {0} points from {1}",
    "NoPlayer": "<RichColor Color=\"1, 0, 0, 1\">Player doesn't exist</>",
    "FoundMorePlayers": "<RichColor Color=\"1, 0, 0, 1\">Found more than one player with the given name</>",
    "BuyUsage": "Usage: /buy id amount",
    "ShopUsage": "Usage: /shop page",
    "KitUsage": "Usage: /kit KitName",
    "BuyKitUsage": "Usage: /BuyKit KitName amount",
    "TradeUsage": "Usage: /trade 'Player Name' amount",
    "PointsCmd": "/points",
    "TradeCmd": "/trade",
    "BuyCmd": "/buy",
    "ShopCmd": "/shop",
    "KitCmd": "/kit",
    "BuyKitCmd": "/buykit",
    "SellCmd": "/sell",
    "ShopSellCmd": "/shopsell",
    "SellUsage": "Usage: /sell id amount",
    "NotEnoughItems": "<RichColor Color=\"1, 0, 0, 1\">You don't have enough items ({0}/{1})</>",
    "SoldItems": "<RichColor Color=\"0, 1, 0, 1\">You have successfully sold items</>",
    "BadLevel": "<RichColor Color=\"1, 0, 0, 1\">Required level: {0} - {1}</>",
    "KitsListPrice": "Price: {0}",
    "KitsListFormat": "\"{0}\" - {1}. {2} left. {3}\n",
    "StoreListDino": "{0}) {1}. Level: {2}. Id: {3}. Price: {4}\n",
    "StoreListItem": "{0}) {1}. Id: {2}. Price: {3}\n",
    "StoreListFormat": "{0}",
    "OnlyOnSpawnKit": "This kit can be used only on spawn",
    "HelpCmd": "/shophelp",
    "ShopMessage": "Usage: /buy id amount",
    "HelpMessage": "This is shop help message",
    "ClaimCmd": "/claim",
    "ClaimedItems": "You have successfully claimed the items",
    "NothingToClaim": "You have nothing to claim",
    "ReceivedFirstPoints": "{}"
}
}
 
Does DbPathOverride work with remote hosts (FTP, like VPS or hosted servers without a drive path as the root? If in the same directory as the config.json can i use ./<insert name.db here>?

even the full path doesn't seem to work

"DbPathOverride":"/ShooterGame/Binaries/Win64/AtlasApi/Plugins/AtlasShop/AtlasShop.db",
 
@Michidu How do you set it up to automatically give kits to players?
By using DefaultKit, ArkShop has description.
Does DbPathOverride work with remote hosts (FTP, like VPS or hosted servers without a drive path as the root? If in the same directory as the config.json can i use ./<insert name.db here>?

even the full path doesn't seem to work

"DbPathOverride":"/ShooterGame/Binaries/Win64/AtlasApi/Plugins/AtlasShop/AtlasShop.db",
If you want to share db, it's better to use mysql. Also, by full path we usually mean absolute path and that's what you need to use.
 
By using DefaultKit, ArkShop has description.

If you want to share db, it's better to use mysql. Also, by full path we usually mean absolute path and that's what you need to use.


Gotcha, I'm uploading to a VM (obviously) managed by TCAdmin. Not quite sure why the environmental variable "\" type root wouldn't work as well as drive path.

All in all I'm satisfied, but the non-standard jason (multi, etc) is definitely a bit of a cause for alarm in something like this. I'm surprised that it's not a .CFG or .INI file that's then parsed by the plugin to create the JSON table. It's like handing people linux makefiles when there are scripts to edit and fill makefiles. As a sysadmin, a bit lazy IMHO. I'll see if I can't whip something easy up to create the config files in a manner that isn't easy to break. The majority of the reason you have to waste time on this thread (along with others) is just that.
 
All in all I'm satisfied, but the non-standard jason (multi, etc) is definitely a bit of a cause for alarm in something like this. I'm surprised that it's not a .CFG or .INI file that's then parsed by the plugin to create the JSON table. It's like handing people linux makefiles when there are scripts to edit and fill makefiles. As a sysadmin, a bit lazy IMHO. I'll see if I can't whip something easy up to create the config files in a manner that isn't easy to break. The majority of the reason you have to waste time on this thread (along with others) is just that.
.ini is not good enough for it. You can use tools like this one https://jsoneditoronline.org/ to simplify configuration process.
 
¿ any way to avoid spawn alpha dinos ?
in my server, some pople is buying aleatory 'alpha' dinos.., and that's a problem..
Currently, there is no direct way to prevent it. Seems like developers decided that some dinos should have a chance to be 'alpha'.
 
I get item quality, but can you spawn ships of specific quality?
 
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