Hi,
since the latest API 2.7 + Vote Reward Update I had 3x the problem that my server crashed. I run several servers, but only the player with the most number of players (Ragnarok) has these crashes.
Currently I'm not sure if the crashes are really triggered by the API or the plugin.
There was also a Captialsim Mod and ecos Garden Decor Mod update today.
Theoretically, they could have caused the problem as well. But the error message does not look like it could cause a mod. There are engine things mentioned that are deeply involved in the engine making it unlikely for me that mods are responsible. Of course, I can not exclude it.
Therefore, I would just like to ask here if someone else had these crashes too. This would allow us to analyze more accurately whether it is the latest API update or not.
Error Message:
Fatal error!
VERSION: 282.102
VERSION.dll!UnknownFunction (0x00007fff18873965) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff1887341f) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff18858996) + 0 bytes [UnknownFile:0] ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff713aaa177) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\timermanager.cpp:1080] ShooterGameServer.exe!UWorld::Tick() (0x00007ff71396646a) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1288] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7138c39bf) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff712668eac) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421] ShooterGameServer.exe!GuardedMain() (0x00007ff71266481c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff712669efa) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff71266a030) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7148a6df1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007fff46e18364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0]
since the latest API 2.7 + Vote Reward Update I had 3x the problem that my server crashed. I run several servers, but only the player with the most number of players (Ragnarok) has these crashes.
Currently I'm not sure if the crashes are really triggered by the API or the plugin.
There was also a Captialsim Mod and ecos Garden Decor Mod update today.
Theoretically, they could have caused the problem as well. But the error message does not look like it could cause a mod. There are engine things mentioned that are deeply involved in the engine making it unlikely for me that mods are responsible. Of course, I can not exclude it.
Therefore, I would just like to ask here if someone else had these crashes too. This would allow us to analyze more accurately whether it is the latest API update or not.
Error Message:
Fatal error!
VERSION: 282.102
VERSION.dll!UnknownFunction (0x00007fff18873965) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff1887341f) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff18858996) + 0 bytes [UnknownFile:0] ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff713aaa177) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\timermanager.cpp:1080] ShooterGameServer.exe!UWorld::Tick() (0x00007ff71396646a) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1288] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7138c39bf) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff712668eac) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421] ShooterGameServer.exe!GuardedMain() (0x00007ff71266481c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff712669efa) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff71266a030) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7148a6df1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007fff46e18364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0]