Just a heads up that the command DestroyAllStructuresForTeamId was made specifically for ARK Bot and there is a UI for it.
https://tsebring.github.io/ArkBot/admin/server1 (open the structures tab, click on circles etc.)
https://github.com/tsebring/ArkBot
Yes, chat commands have a setting in the config "permissions" that if set to true enable permission system for those commands.
Names are
ImprovedCommands.MyDinoStats
ImprovedCommands.Suicide
Introduction
Adds cross server chat support to ARK Survival Evolved servers using ARK Server API.
Currently only supports multiple servers on the same machine due to using the Windows PulseEvent Synchronization API...
Introduction
This mod facilitates a lot of advanced testing of creatures, bosses, items, caves etc.
Chat
/health: Prints a summary report of nearby tamed dinos health status.
Console
health: Prints a summary report of nearby tamed dinos health status (via notification).
Example: Health...
It supports multiple servers running on the same pc. There's no support for servers that are on different pcs and need to communicate with each other over the network.
The arrangement of the fields is hardcoded on the client side. That was the point of my frustration :p
These are the only options
Character (THE ISLAND): Hello world!
Character (THE ISLAND) [Tribe]: Hello world!
Player (Character (THE ISLAND)): Hello world!
Player (Character (THE ISLAND))...
Server tags in cross server chat messages are driving me partially insane.
Messages in ARK consist of character name, player name, tribe name, channel and the message.
Character: Hello world!
Character(Channel): Hello world!
Character [Tribe]: Hello world!
Character [Tribe](Channel): Hello...
Will likely split the plugin into two sometime. One for logging all chat to a database and another one for the cross server chat functionality. That way I can make ARK Bot show the chat on the web app or post it to Discord.
I appreciate the help but I was just trying to describe the work involved in a non-technical way :) The real issue is the time to implement and test. If you know where the patch respec trigger flag is that would be useful to know.
Both of you are going to have to provide more information than that for me to offer any kind of support :)
Make sure the API is up to date. The command is very simple and working fine on a default installation of ARK. Something must be different in the setup you guys are running.