ARK Cross Server Chat

Unmaintained ARK Cross Server Chat 2.02

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The "Unmaintained" prefix is a technical term often used in the development world to signal that a specific piece of code, feature, or a resource is no longer actively managed or updated by its creators. It's similar to a 'Beware' sign on a physical property, warning visitors to proceed with caution.

For instance, if a developer creates a resource for other users to use, but later decides not to continue updating it due to various reasons like time constraints or shifting focus to other projects, they might attach an 'unmaintained' tag to it. This tag serves as a clear indication to other users that while they can still use this resource, they should be aware that it may not be up-to-date with the latest coding standards or security updates.

From a user perspective, an 'unmaintained' tag can help yourself identify resources that may not provide the best experience or security. It signals that the resource in question may have outdated features, potential security vulnerabilities, or bugs that are unlikely to be fixed.
ARK Cross Server Chat

Adds cross server chat support to ARK Survival Evolved servers using ARK Server API.

Currently only supports multiple servers on the same machine due to using the Windows PulseEvent Synchronization API (

  1. Install ARK Server API (
  2. Download and extract ImprovedCommands into ShooterGame\Binaries\Win64\ArkApi\Plugins.
  3. Optionally configure the plugin in config.json.


If this plugin is used together with ArkBot ( configure each server with identical server- and cluster keys as in the ArkBot-configuration.

If not; each server should have a unique server key and the cluster key should be the same for all servers that are connected.

DatabasePath must be a valid path and the directory must exist. The plugin will not attempt to create the directory.

NamePattern controls the formatting of character names.

  • {Name} [{ServerTag}]: Use server tag as a suffix.
  • [{ServerTag}] {Name}: Use server tag as a prefix.
  • {Name}: Don’t show server tags.
HideServerTagOnLocal may be set to false if you want server tags to be shown for chat messages coming from the local server (i.e. the one you are playing on).

    "ServerKey": "server1",
    "ClusterKey": "cluster1",
    "ServerTag": "MAPNAME",
    "NamePattern": "{Name} [{ServerTag}]",
    "HideServerTagOnLocal": true,
    "DatabasePath": "C:\\ARK Servers\\ArkCrossServerChat.db"

Latest updates

  1. 2.02

    Fixed crash issue. Fixed rcon chat being duplicated on the originating server.
  2. 2.01

    Fixed crash on new ARK update.
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