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Unverified Enhanced HLNA 1.15

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Introducing Enhanced HLNA!

This plugin improves HLNA with newly added features and better customizability.

Features

- HLNA can now be used on any map when enabled to. To activate HLNA, simply equip the HLNA skin you spawn with by default after obtaining the Genesis DLC pass.
- Customize the Trade Options available in HLNA's Hexagon Shop with an included user configurable "HLNAShopList.txt" file.
- Adds new methods of collecting Hexagons that can work on most other maps.
- Optionally restrict teleports on the Genesis map by requiring players to need a configurable amount of Hexagons to activate portals.
- HLNA's default creature scan ability (when pressing 'H' by default) now displays additional information about scanned targets, such as the number of base/tamed level up points they currently have.
- Fixes a Hexagon Shop bug in Core Ark involving the Engram Point Trade Option- where "successful" purchases would fail to grant the player the corresponding Engram Points if they did not have at least twice the Trade Option's Purchase Cost amount in Hexagons.
- A user configurable "Vocabulary.txt" file is also included for server owners to customize/translate the plugin's in game text.

// [General Settings]
EnableUnicodeTextNotifications=false // Toggles whether in-game text notifications will support unicode characters to display certain texts properly, instead of "???" for example. You should only need to enable this if you play with a language that requires it.

EnableHLNAAnyMap=true // Toggles whether HLNA from the Genesis Maps is available on all maps.
UseHLNASkinActivationMethod=true // When enabled, equipping the HLNA Skin item will activate a fully functioning HLNA rather than the regular mostly cosmetic version. When disabled, the "/HLNA" Chat Command will spawn/despawn a fully functional HLNA for the player instead.
EnableHLNAAutomaticallyOnSpawn=true // When enabled along with the above "UseHLNASkinActivationMethod" setting, players will automatically spawn with a Mini-HLNA skin item in their inventory if they don't already have one. When enabled with the above "UseHLNASkinActivationMethod" setting disabled, players will instead spawn with HLNA automatically activated, similar to how it functions on the Genesis maps by default.
EnableGiveHLNAChatCommand=true // Toggles whether the "/GiveHLNA" Chat Command is enabled, which gives the player a copy of the Mini-HLNA skin item in case it gets misplaced.
EnableHLNACustomShop=true // Toggles whether the HLNA Hexagon Shop will contain the Trade Options specified in the "HLNAShopList.txt" file.
HLNAGreetHexagonGainAmount=300 // Determines how many Hexagons are given to the player upon interacting with HLNA to 'Say Hello'.
ExplorerNoteGiveHexagonAmount=1000 // Determines how many Hexagons are given to players upon unlocking an Explorer Note.
ArtifactCrateGiveHexagonAmount=500 // Determines how many Hexagons are given to the first player which accesses an Artifact Crate.
LootCrateGiveHexagonAmount=500 // Determines how many Hexagons are given to the first player which accesses a Supply Crate.
SupplyDropGiveHexagonAmount=300 // Determines how many Hexagons are given to the first player which accesses a Supply Drop.
GenesisMultiTeleportHexagonCost=1000 // Determines the amount of Hexagons players need to be able to activate a teleportation portal from the multi-menu to one of the available biomes on the Genesis map.
EnableHLNACreatureDeepScan=true // Toggles whether additional creature information will be displayed to players when using HLNA's creature scan ability.
HLNACreatureDeepScanCooldown=10.0 // Determines how long HLNA's deep scan ability has to wait (in seconds) between each scan to display additional info about a creature.
HLNACreatureDeepScanAllowWildStats=true // Toggles whether HLNA's deep scan ability displays wild dino stats in its additional info.
HLNACreatureDeepScanAllowEnemyStats=true // Toggles whether HLNA's deep scan ability displays enemy dino stats in its additional info.
HLNACreatureDeepScanAllowAllyStats=true // Toggles whether HLNA's deep scan ability displays allied dino stats in its additional info.


Installing new plugins:

  1. Download plugin.
  2. Copy plugin's folder to "ARK\ShooterGame\Binaries\Win64\ArkApi\Plugins". Example: "ArkApi\Plugins\EnhancedHLNA".
  3. Start or restart your server.
Requirements:

  • Like
Reactions: Wikinger

Latest updates

  1. Version 1.15

    - A new Config Setting named "UseHLNASkinActivationMethod" has been added. When enabled, things...
  2. Version 1.14

    - Added a check to prevent duplicate current event trade options from appearing in the HLNA shop...
  3. Version 1.13

    - Fixed a bug which allowed certain Explorer Notes to grant the Hexagon amount from the...

Latest reviews

Thank you!

Love the extra functionality & reward with loot/artifact crates <3

This works in combination with 'some' HLNA mod shops (HLNA Everywhere), all while fixing the common issue with engram points.

My recommended config when using the combined method:
UseHLNASkinActivationMethod=false
EnableHLNAAutomaticallyOnSpawn=false
Es muy buen complemento la verdad se puede mejorar si para poder poner cosas mas personalizadas y poder poner el precio que uno quiera
Thre is still problem with double or triple HLNA
When you get hit be some dino a new HLNA come up!!!
R
Raiden
You will likely want to disable the "UseHLNASkinActivationMethod" Config Setting if you are experiencing that issue. Others that reported previously having the issue no longer experience it with the alternate HLNA activation method.

With the setting disabled you will have to use the "/HLNA" chat command to spawn/despawn HLNA instead. For more convenience you can enable the "EnableHLNAAutomaticallyOnSpawn" setting to make HLNA automatically activate for players when they spawn like on Genesis maps.
please fix that bug where the player gets multiple HLNAs, sometimes it crashes the game sometimes cant remove the hlna skin from inventory
R
Raiden
I have never experienced multiple HLNAs appearing personally, but you can try the latest version just released to see if it fixes the issue for you.

As for not being able to remove the HLNA skin from your inventory- that shouldn't have anything to do with this plugin. Perhaps check your other plugins/mods to see if something is conflicting.
Do you have the HLNAShopList script with full resources?? I don’t know how to modify the content he sells. It’s too complicated for me to understand!!
R
Raiden
The latest version now includes a full list of all of the currently available core Ark Trade Options in the "HLNAShopList.txt" file.
This seems to be an awesome plugin, it would be amazing if there were a possibility to make this work with the arkshop points, so player could have a store UI with out mods
This is a superb plugin. Allows the players have the HLNA store ANYWHERE on any map. The only 2 complaints I have are 1. the plugin uses the HLNA shield Skin rather than a UI and 2. when you die the HLNA skin disappears completely were you have to use the command to get it back after EVERY death. Besides those 2 issues I have with it, I HIGHLY recommend this to anyone for those that want HLNA anywhere at any time on any map other than the genesis maps. It is also HIGHLY configurable to add more options to the store from workshop created items as well as HIGHLY configurable for how you and your players get hex points. I also wish there was a way to add any item in the game to the shop but from what I was told, it's sadly not possible without a completely rebuilt plugin. but still I HIGHLY Recommend this plugin.
R
Raiden
Make sure you have the "Give Default Survivor Items" option enabled in your default Ark Advanced Settings Menu. That could be why you're not automatically spawning with the HLNA skin if you have the genesis pass.
Tebex
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