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Atlas: Server API

Framework Atlas: Server API 1.6

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This is used to describe the official APIs and frameworks.
AtlasApi is a plugin that allows you to create your own server-side plugins for Atlas using C++ language or use existing ones.

Installation:
  1. Extract everything to "Atlas\ShooterGame\Binaries\Win64". All files like "version.dll" should be in the "Win64" folder.
  2. Start your Atlas server as usual.
If everything went correctly, you will see something like this in the server console:
index.php


Installing new plugins:
  1. Download plugin.
  2. Copy plugins folder to "Atlas\ShooterGame\Binaries\Win64\AtlasApi\Plugins".
  3. Start or restart your server. Alternatively, you can load the plugin without restarting the server by using the commands provided in this thread: https://arkserverapi.com/threads/faq.5/.
Requirements:
Logs:
Logs created by AtlasApi can be found in 'ShooterGame/Win64/logs/ArkApi.log'.
Dumps and crash logs can be found in 'ShooterGame/Saved/Logs/'.

Plugins:
Available plugins can be found here: https://arkserverapi.com/resources/categories/atlas-server-api.5/

Notice; This "official" resource is credited to the rightful owner of the owners who have created "ArkServerAPI." By no means does "GameServersHub" take any credit for having this resource made. All copyrighted material displayed in this resource belongs to the rightful owners who have created this content. The sole intent of sharing this resource is to provide public education to users of the rightful proper content owners of "ArkServerAPI." This resource is strictly for education gain and has no monetization value towards "GameServersHub."
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Author
Foppa
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