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~ MrOwlSky
LowLevelFatalError[File:F:\build\trunk\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp][Line:51]
Ranoutofmemoryallocating18446744070396710912byteswithalignment0
VERSION:307.43
KERNELBASE.ll!UnknownFunction(0x00007ff867ca4c48)+0bytes[UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize()(0x00007ff7c79dc41a)+0bytes[f:\build\trunk\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal()(0x00007ff7c79a9cd9)+0bytes[f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FMallocBinned::Malloc()(0x00007ff7c79cf6ea)+0bytes[f:\build\trunk\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ChatIcons.dll!UnknownFunction(0x00007ff85e0b757b)+0bytes[UnknownFile:0]
ChatIcons.dll!UnknownFunction(0x00007ff85e0c2202)+0bytes[UnknownFile:0]
ChatIcons.dll!UnknownFunction(0x00007ff85e0ca8cc)+0bytes[UnknownFile:0]
ChatIcons.dll!UnknownFunction(0x00007ff85e0cab1f)+0bytes[UnknownFile:0]
ChatIcons.dll!UnknownFunction(0x00007ff85e0cafb2)+0bytes[UnknownFile:0]
ChatIcons.dll!UnknownFunction(0x00007ff85e0b8acd)+0bytes[UnknownFile:0]
ShooterGameServer.exe!AShooterPlayerController::ServerSendChatMessage_Implementation()(0x00007ff7c6b606c8)+0bytes[f:\build\trunk\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:7613]
VERSION.dll!ArkApi::Hook_AShooterPlayerController_ServerSendChatMessage_Impl()(0x00007ff85af9404c)+0bytes[D:\Programs\Ark\**************\version\Core\Private\Ark\HooksImpl.cpp:116]
Mutes.dll!Hook_AShooterPlayerController_ServerSendChatMessage_Impl()(0x00007ff83c16a0b4)+0bytes[E:\ArkServerModding\ArkServerApi\Mutes\Mutes\MuteHooks.h:94]
ShooterGameServer.exe!AShooterPlayerController::execServerSendChatMessage()(0x00007ff7c73a21d7)+343bytes[f:\build\trunk\projects\shootergame\source\shootergame\classes\shooterplayercontroller.h:257]
ShooterGameServer.exe!UFunction::Invoke()(0x00007ff7c7a0a4c8)+21bytes[f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\class.cpp:3817]
ShooterGameServer.exe!UObject:rocessEvent()(0x00007ff7c7a44a0c)+0bytes[f:\build\trunk\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGameServer.exe!AActor:rocessEvent()(0x00007ff7c7e8db52)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\actor.cpp:636]
ShooterGameServer.exe!FObjectReplicator::ReceivedBunch_WrappedNet()(0x00007ff7c7f255e2)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\datareplication.cpp:1055]
ShooterGameServer.exe!UActorChannel:rocessBunch()(0x00007ff7c7f19f9a)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:1807]
ShooterGameServer.exe!UActorChannel::ReceivedBunch()(0x00007ff7c7f19b36)+11bytes[f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:1702]
ShooterGameServer.exe!UChannel::ReceivedNextBunch()(0x00007ff7c7f16a1e)+21bytes[f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:533]
ShooterGameServer.exe!UChannel::ReceivedRawBunch()(0x00007ff7c7f16603)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:330]
ShooterGameServer.exe!UNetConnection::ReceivedPacket()(0x00007ff7c8010049)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:1196]
ShooterGameServer.exe!UNetConnection::ReceivedRawPacket()(0x00007ff7c800ee67)+13bytes[f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:624]
ShooterGameServer.exe!UIpNetDriver::TickDispatch()(0x00007ff7c7e583ac)+21bytes[f:\build\trunk\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:456]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<USlider,void,float>::ExecuteIfSafe()(0x00007ff7c7da61d9)+0bytes[f:\build\trunk\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533]
ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast()(0x00007ff7c7ff3139)+14bytes[f:\build\trunk\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837]
ShooterGameServer.exe!UWorld::Tick()(0x00007ff7c7feb023)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1101]
ShooterGameServer.exe!UGameEngine::Tick()(0x00007ff7c7f58ad1)+0bytes[f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick()(0x00007ff7c60bb0f2)+0bytes[f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain()(0x00007ff7c60b6fac)+0bytes[f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper()(0x00007ff7c60bc0aa)+5bytes[f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain()(0x00007ff7c60bc1f9)+8bytes[f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup()(0x00007ff7c8f71169)+21bytes[f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction(0x00007ff8694d84d4)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007ff86aeae8b1)+0bytes[UnknownFile:0]
ntdll.dll!UnknownFunction(0x00007ff86aeae8b1)+0bytes[UnknownFile:0]
LastReplicatedActorPrimalWorldSettings
LastRemoteFunctionClientPlayAnimation
- FIXED: Crash due to tribe rank matching
Hey @highbass, do you have the default admin icon in one of the sections in the config. If so, which section is it in?sir, when an admin in spectator mode his star icon is disappearing, how to fix it ?
Since plugins only touch the server, icons in the chat need to be either in the base game, in one of the DLCs, or in a mod for clients to display them in the chat.Hello, how can I add a custom icon
Hey @highbass, do you have the default admin icon in one of the sections in the config. If so, which section is it in?
Sorry I'm late to the party. Here is a list... http://worldgunz.net/AC/Icons.htmlI guess Im the only person who doesnt know how you get a list of possible icons? I mean, I can't even view the asset files. Any help is appreciated Im new to all this.
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