- Joined
- Jan 26, 2018
- Messages
- 294
"Name": "Stone Foundation",
name have requirement?
Can we fill it in at will?
name have requirement?
Can we fill it in at will?
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No you can name it how ever you want!"Name": "Stone Foundation",
name have requirement?
Can we fill it in at will?
{
"General": {
"IgnoreAdmin": false,
"MaxAmount": 3500,
"NotificationDisplayTime": 4,
"NotificationScale": 1.3
},
"Structures": {
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Teleporter/BP_TeleporterPlus.BP_TeleporterPlus'": {
"Name": "Teleporter plus",
"Count": 1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/CrystalCracker/BP_CrystalCracker.BP_CrystalCracker'": {
"Name": "Crystal Cracker",
"Count": 2
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/GenomicsChamber/BP_GenomicsChamber.BP_GenomicsChamber'": {
"Name": "Mutator S+",
"Count": 2
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/CloningChamber/BP_CloningChamberPlus.BP_CloningChamberPlus'": {
"Name": "Clonadora S+",
"Count": 1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/ItemCollector/BP_itemcollector.BP_itemcollector'": {
"Name": "Item Collector",
"Count": 2
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Nanny/BP_Nanny.BP_Nanny'": {
"Name": "Nanny",
"Count": 1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/PlanetShield/BP_PlanetShield.BP_PlanetShield'": {
"Name": "Planet Shield",
"Count": 1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/GachaGavager/BP_GachaGavager.BP_GachaGavager'": {
"Name": "Gacha Gavager",
"Count": 5
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Farmer/BP_Farmer.BP_Farmer'": {
"Name": "Farmer",
"Count": 1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/BP_Hatchery.BP_Hatchery'": {
"Name": "Hatchery",
"Count": 1
},
"Blueprint'/Game/Mods/StructuresPlusMod/CropPlots/Small/BP_CropPlotPlus_Small.BP_CropPlotPlus_Small'": {
"Name": "CropPlotPlus peque?o",
"Count": 10
},
"Blueprint'/Game/Mods/StructuresPlusMod/CropPlots/Medium/BP_CropPlotPlus_Medium.BP_CropPlotPlus_Medium'": {
"Name": "CropPlotPlus mediano",
"Count": 10
},
"Blueprint'/Game/Mods/StructuresPlusMod/CropPlots/Large/BP_CropPlotPlus_Large.BP_CropPlotPlus_Large'": {
"Name": "CropPlotPlus grande",
"Count": 10
},
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Small.PrimalItemStructure_CropPlot_Small'": {
"Name": "CropPlot peque?o",
"Count": 10
},
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Medium.PrimalItemStructure_CropPlot_Medium'": {
"Name": "CropPlot mediano",
"Count": 10
},
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Large.PrimalItemStructure_CropPlot_Large'": {
"Name": "CropPlot grande",
"Count": 10
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Vivarium/BP_Vivarium.BP_Vivarium'": {
"Name": "Vivarium",
"Count": 1
}
},
"Messages": {
"Sender": "limite de estructuras:",
"InvitingMergeFail": "Can't merge with this tribe, the tribe has too many structures!",
"InvitedMergeFail": "The tribe you are trying to merge has too many structures combined with yours!",
"InvitingTribeFail": "The player you are trying to invite has too many structures combined with yours!",
"InvitedPlayerFail": "The tribe you are trying to join have has too structures combined with yours!",
"ReachLimit": "You have reached your limit of that structure or the global structure limit!",
"ShowLimitsCmd": "/estructuras",
"ShowLimitMsg": "{}: {}/{}\n",
"TotalLimitMsg": "nยบ de estructuras: {}/{}",
"ShowLimitsType": "Notification",
"NotificationColor": {
"Red": 1,
"Green": 0,
"Blue": 0.5
},
"ShowLimitsDisplayTime": 10,
"ShowLimitsScale": 1.5
}
}
The only way you need to use, is by looking at the structure and executing the GetBP command. And add that BP you get in return to the config.Hello,
I've been using plugins for a long time, but lately I'm having problems with this plugin because it doesn't read the engrams. As much as I think about the file, I do not see the failure and I have tried to put the engram in a thousand ways, but it dont work.
Code:{ "General": { "IgnoreAdmin": false, "MaxAmount": 3500, "NotificationDisplayTime": 4, "NotificationScale": 1.3 }, "Structures": { "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Teleporter/BP_TeleporterPlus.BP_TeleporterPlus'": { "Name": "Teleporter plus", "Count": 1 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/CrystalCracker/BP_CrystalCracker.BP_CrystalCracker'": { "Name": "Crystal Cracker", "Count": 2 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/GenomicsChamber/BP_GenomicsChamber.BP_GenomicsChamber'": { "Name": "Mutator S+", "Count": 2 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/CloningChamber/BP_CloningChamberPlus.BP_CloningChamberPlus'": { "Name": "Clonadora S+", "Count": 1 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/ItemCollector/BP_itemcollector.BP_itemcollector'": { "Name": "Item Collector", "Count": 2 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Nanny/BP_Nanny.BP_Nanny'": { "Name": "Nanny", "Count": 1 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/PlanetShield/BP_PlanetShield.BP_PlanetShield'": { "Name": "Planet Shield", "Count": 1 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/GachaGavager/BP_GachaGavager.BP_GachaGavager'": { "Name": "Gacha Gavager", "Count": 5 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Farmer/BP_Farmer.BP_Farmer'": { "Name": "Farmer", "Count": 1 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/BP_Hatchery.BP_Hatchery'": { "Name": "Hatchery", "Count": 1 }, "Blueprint'/Game/Mods/StructuresPlusMod/CropPlots/Small/BP_CropPlotPlus_Small.BP_CropPlotPlus_Small'": { "Name": "CropPlotPlus peque?o", "Count": 10 }, "Blueprint'/Game/Mods/StructuresPlusMod/CropPlots/Medium/BP_CropPlotPlus_Medium.BP_CropPlotPlus_Medium'": { "Name": "CropPlotPlus mediano", "Count": 10 }, "Blueprint'/Game/Mods/StructuresPlusMod/CropPlots/Large/BP_CropPlotPlus_Large.BP_CropPlotPlus_Large'": { "Name": "CropPlotPlus grande", "Count": 10 }, "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Small.PrimalItemStructure_CropPlot_Small'": { "Name": "CropPlot peque?o", "Count": 10 }, "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Medium.PrimalItemStructure_CropPlot_Medium'": { "Name": "CropPlot mediano", "Count": 10 }, "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_CropPlot_Large.PrimalItemStructure_CropPlot_Large'": { "Name": "CropPlot grande", "Count": 10 }, "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Vivarium/BP_Vivarium.BP_Vivarium'": { "Name": "Vivarium", "Count": 1 } }, "Messages": { "Sender": "limite de estructuras:", "InvitingMergeFail": "Can't merge with this tribe, the tribe has too many structures!", "InvitedMergeFail": "The tribe you are trying to merge has too many structures combined with yours!", "InvitingTribeFail": "The player you are trying to invite has too many structures combined with yours!", "InvitedPlayerFail": "The tribe you are trying to join have has too structures combined with yours!", "ReachLimit": "You have reached your limit of that structure or the global structure limit!", "ShowLimitsCmd": "/estructuras", "ShowLimitMsg": "{}: {}/{}\n", "TotalLimitMsg": "nยบ de estructuras: {}/{}", "ShowLimitsType": "Notification", "NotificationColor": { "Red": 1, "Green": 0, "Blue": 0.5 }, "ShowLimitsDisplayTime": 10, "ShowLimitsScale": 1.5 } }
Thanks a lot.
it's already in suggestion and todoHi !
Can you add a feature for "Ranks" like VIP to modify specific limits for each groups ? <3
And for specific tribe
Thanks, i see, not always it's the spawn path.
Use Cheat GetBPHi! How you get the correct BP?
thanks
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