Objectives

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xsilversagex

Supporter Rank
Joined
Jan 27, 2018
Messages
175
Objectives / Questing plugin
Plugin should provide an objective with a reward like so:

Config:
Quest name: Kill 15 wild rex's
Quest description: Kill 15 wild rex's

Quest Type: Kill / Gather
- Type should be configurable between wild dino kills (configurable by type if possible) , Resource gathering "Gather X black pearls" , Player kills (this would require a CD linked to the victims steamID so they could not kill the same player over and over)
Amount: 15

- Amount to kill / gather
Timed: true/false

- Is objective timed: True/False if True once they initiate the objective by gathering the first resource or killing the first dino they are given a timer "Notification" if they fail the objective goes onto the CD as if it were completed.
If false they have no set time to complete the objective.

Timer: "X" seconds

-Time to complete objective in seconds
Frequency: Daily/Weekly

- After completion or failure how long until the quest can be obtained again.
Reward: This should be able to be Dino, Items / BP's , Beacons and shop points if possible.


Additional commands:
/reloadplugin - Reloads config.
/viewquests - Shows players on screen their available quests and quest descriptions
/acceptquest <questID> - I think this is only needed if the plugin is not able to be made to auto trigger quests on first kill and so on.
 
i would make it but i already made it as a private plugin for a mate that does basically all this and more maybe you'll be lucky and Mich will pick up on it.
 
Oh this could be awesome. A daily quest generator with a tie in to the shop points as rewards. Ability to program i the quests and reward via config as well as a modifier for how many quests are used for dailies. I could see this exploding into a full fledged questline for ark...
 
+1 Would be awesome! :o
 
It's a good idea and i will probably look at it someday. Currently, i'm working on some other plugins.
 
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