Its running fine on my cluster, can you please provide crash report?
Here is my Crash Stack:
Fatal error!
VERSION: 312.57
ShooterGameServer.exe!FUObjectArray::AllocateSerialNumber() (0x00007ff71c39c809) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\coreuobject\private\uobject\uobjectarray.cpp:250]
ShooterGameServer.exe!FNetGUIDCache::SupportsObject() (0x00007ff71c987001) + 10 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\packagemapclient.cpp:1373]
ShooterGameServer.exe!FNetGUIDCache::GetOrAssignNetGUID() (0x00007ff71c9870c2) + 17 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\packagemapclient.cpp:1419]
ShooterGameServer.exe!UPackageMapClient::SerializeObject() (0x00007ff71c983be4) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\packagemapclient.cpp:64]
ShooterGameServer.exe!UObjectPropertyBase::NetSerializeItem() (0x00007ff71c386d32) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\coreuobject\private\uobject\propertybaseobject.cpp:70]
ShooterGameServer.exe!FRepLayout::SerializeProperties_r() (0x00007ff71c9d4aca) + 28 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\replayout.cpp:2367]
ShooterGameServer.exe!FRepLayout::SendPropertiesForRPC() (0x00007ff71c9d4bf4) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\replayout.cpp:2385]
ShooterGameServer.exe!UNetDriver::InternalProcessRemoteFunction() (0x00007ff71c968d7c) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\networkdriver.cpp:953]
ShooterGameServer.exe!UIpNetDriver:

rocessRemoteFunction() (0x00007ff71c7abc42) + 65 bytes [f:\build\live312jenkins\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:582]
ShooterGameServer.exe!AActor::CallRemoteFunction() (0x00007ff71c7e9bb5) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\actor.cpp:3427]
ShooterGameServer.exe!UObject:

rocessEvent() (0x00007ff71c3918e3) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:844]
ShooterGameServer.exe!AActor:

rocessEvent() (0x00007ff71c7e1bc2) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\actor.cpp:637]
ShooterGameServer.exe!AShooterPlayerController::ClientChatMessage() (0x00007ff71b8f13c9) + 63 bytes [f:\build\live312jenkins\projects\shootergame\intermediate\build\win64\shootergameserver\inc\shootergame\shootergame.generated.1.cpp:5046]
KalsCrossChat.dll!AShooterPlayerController::ClientChatMessage() (0x00007ffc931aeb42) + 130 bytes [C:\Users\colos\source\repos\Libs\API\Ark\Actor.h:3074]
KalsCrossChat.dll!SendChatMessage() (0x00007ffc931c12cb) + 0 bytes [C:\Users\colos\source\repos\ArkCrossServerChat-master\ArkCrossServerChat\Utils.cpp:72]
KalsCrossChat.dll!HandleMsgFromDatabase() (0x00007ffc931bba47) + 273 bytes [C:\Users\colos\source\repos\ArkCrossServerChat-master\ArkCrossServerChat\MessageHandlers.cpp:524]
KalsCrossChat.dll!<lambda_f4fb28aba3f44294c668147005d226a3>:

perator()() (0x00007ffc93173a39) + 0 bytes [C:\Users\colos\source\repos\ArkCrossServerChat-master\ArkCrossServerChat\Database\MysqlDB.h:488]
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,int,int,int,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,int,int,int,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffc931acfa0) + 357 bytes [C:\Users\colos\source\
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,int,int,int,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffc931ac983) + 328 bytes [C:\Users\colos\source\repos\Libs\mysql++11.h:244]
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,int,int,int,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffc931ac3e0) + 293 bytes [C:\Users\colos\source\repos\Libs\mysql++11.h:244]
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffc931ab7ee) + 327 bytes [C:\Users\colos\source\repos\Libs\mysql++11.h:244]
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >() (0x00007ffc931ab2a4) + 185 bytes [C:\Users\colos\source\repos\Libs\mysql++11.h:244]
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,__int64>() (0x00007ffc931aaa58) + 160 bytes [C:\Users\colos\source\repos\Libs\mysql++11.h:244]
KalsCrossChat.dll!daotk::mysql::results::bind_and_call<<lambda_f4fb28aba3f44294c668147005d226a3> &,__int64,__int64>() (0x00007ffc931a2d1d) + 165 bytes [C:\Users\colos\source\repos\Libs\mysql++11.h:244]
KalsCrossChat.dll!MySql::HandleDbChats() (0x00007ffc93172e7d) + 130 bytes [C:\Users\colos\source\repos\ArkCrossServerChat-master\ArkCrossServerChat\Database\MysqlDB.h:440]
KalsCrossChat.dll!MessageTimer() (0x00007ffc931b7571) + 0 bytes [C:\Users\colos\source\repos\ArkCrossServerChat-master\ArkCrossServerChat\MessageHandlers.cpp:236]
VERSION.dll!ArkApi::Hook_UWorld_Tick() (0x00007ffcaf6238b3) + 47 bytes [C:\Users\Adrian\Desktop\Programmierung\LIBRARIES\C++\**************-master\version\Core\Private\Ark\HooksImpl.cpp:76]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff71c8ace21) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\gameengine.cpp:1182]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff71a99f192) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff71a99aedc) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff71a9a014a) + 5 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff71a9a0299) + 8 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff71d913dc9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffcd74d7974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcd9b5a271) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcd9b5a271) + 0 bytes [UnknownFile:0]
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