Items+ (See Paid Version) [Deleted]

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Fatal error!

VERSION: 320.29
ArkShop.dll!UnknownFunction (0x00007ffdbd76339b) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007ffdbd75cc8b) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007ffdbd76de32) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007ffdbd76ef31) + 0 bytes [UnknownFile:0]
ArkShop.dll!UnknownFunction (0x00007ffdbd7729bf) + 0 bytes [UnknownFile:0]
ItemsPlus.dll!UnknownFunction (0x00007ffdab6d6a18) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_NoParams<ABasePlayerController,void>::Execute() (0x00007ff60ae745dd) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:544]
ShooterGameServer.exe!TBaseDelegate_RetVal_NoParams<bool>::Execute() (0x00007ff60aee9808) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1113]
ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff60cf796a0) + 33 bytes [f:\build\trunknew\engine\source\runtime\engine\private\timermanager.cpp:1084]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff60ce3945a) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\leveltick.cpp:1294]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff60cda5af1) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff60ae3fd86) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x00007ff60ae3bb5c) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff60ae40d3a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff60ae40e89) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff60de0f489) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffde2218364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffde25ee851) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffde25ee851) + 0 bytes [UnknownFile:0]
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Lethal updated Items+ w/Overflow Protection with a new update entry:

Items+ 1.51

v1.51

Added "MysqlPort" so non-standard ports can be used.
Added "EnableSameServerDownloads": false, //True will allow you to use /download on the same server where /upload was used.
  • False is default behavior which requires the player travel and download the items on a different map. Traveling to a different map will automatically download all items unless for instance you travel max slot capped and the armor you are wearing becomes unequipped (TEK Armor issue only) then /download...

Read the rest of this update entry...
 
Code:
VERSION: 321.14
ItemsPlus.dll!UnknownFunction (0x000007fee9192480) + 0 bytes [UnknownFile:0]
version.DLL!UnknownFunction (0x000007feefbe4cd8) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!TBaseDelegate_RetVal_NoParams<bool>::Execute() (0x0000000140229838) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1113]
ShooterGameServer.exe!FTimerManager::Tick() (0x00000001422bc290) + 33 bytes [f:\build\trunknew\engine\source\runtime\engine\private\timermanager.cpp:1084]
ShooterGameServer.exe!UWorld::Tick() (0x000000014217c04a) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\leveltick.cpp:1294]
ShooterGameServer.exe!UGameEngine::Tick() (0x00000001420e8881) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGameServer.exe!FEngineLoop::Tick() (0x000000014017fdb6) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGameServer.exe!GuardedMain() (0x000000014017bb8c) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x0000000140180d6a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x0000000140180eb9) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGameServer.exe!__tmainCRTStartup() (0x0000000143152109) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x000000007783556d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077a9385d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x0000000077a9385d) + 0 bytes [UnknownFile:0]


I don't have any mod installed
 
Last edited:
Lethal updated Items+ w/Overflow Protection with a new update entry:

1.52

Custom Food and Recipe's will no longer be destroyed when transferring servers using overflow protection.
Added internal cooldown on the /download process so that it can only occur every 10 seconds to prevent exploiting.
Added new cooldown message DownloadCD.
Updated (renamed) some config settings to be more clear.
Updated default config to do the bare minimum.
Updated commented_config to hopefully be more clear about how to setup your config.

(Several Config changes please update carefully...

Read the rest of this update entry...
 
I want change Weapon Damage Percent , but i cant ,
please tell me how change Weapon Damage Percent ?
Thank you !
 
does it prevent item loss during server join and the server crashes before the map file save ?
 
Development of v1 (FREE) of this plugin has concluded. I have released v2 (PAID) on my discord and will be the only version receiving further development and updates.

v2 currently has these features:
Full DC Protection (Buffer Overflow) that works unlike other plugins that claim to have this feature
  • Differences between v1 and v2 DC Protection
  • v1 cannot handle armor, weapons, saddles, blueprints, dinos etc. If you transfer with a full inventory (slot cap) of armor for instance you will still crash.
  • v2 does not have this limitation which provides Full DC Protection no matter what you transfer with or how many engrams you have learned.
  • I have posted videos on my discord demonstrating v2 in action and using the same character/inventory what happens without it.
Crafting Skill stat capping mechanics (Additional improvements are planned as the feature is further developed)
 
Hello,

Great plugins, but do you have a configuration file made to allow transfer of trophies and artifacts? please ?

Thank you
 
Lethal,I use SQLite database, can I not use Mysql database? I just need to reduce the weight of the ability
 
This resource has been removed and is no longer available.
 
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