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{
"ServerKey": "The Island",
"ClusterKey": "MyCluster",
"ServerTag": "Island",
"NamePattern": "[{ServerTag}] {Name}",
"HideServerTagOnLocal": true,
"DatabasePath": "C:\\this\\must\\be\\the\\same\\path\\for\\all\\your\\servers\\ArkCrossServerChat.db"
}
This parameter only changes if you want to show the "ServerTag" even tho if you are playing the server. So if you have on false it will be showing the "ServerTag" all the time. If you have it on true it will only show the "ServerTag" for other servers."HideServerTagOnLocal": true, should I fix it ?
"HideServerTagOnLocal": true,
The chat is stored in the DB you assign in your config file. I think Tobias is going to change that. But thats how it works now.Got a strange issue that occurs only on the Aberration server. the only way to get the chat from the Aberration server, is to chat from one of the others, then all the chat gets dumped in..what is going on... all the settings are the same except for the chat names..
It is not supported yet!Can not use Thai language, print will be up "????"
no...does this work with linux?
The chat is stored in the DB you assign in your config file. I think Tobias is going to change that. But thats how it works now.
//Foppa
comments?Yes, this is how it is setup, which is why the chat is found, but why dump the comments in to the chat only when i make a comment in the chat?
I must not be making my self clear, sorry .. Basicly those chatting on "server c" are not seen at all. It is only when i make a post in chat, that all the chat posts from "Server C" are seen. ie. i say hello, i see no post. 5 minutes later i say hello again, at that point i see where everyone else said hello back 5 minutes ago... it could be 1 post or 20 posts, they all get dumped in to the chat box at once..it is only with Server C. A and B work perfectly.Yes, this is how it is setup, which is why the chat is found, but why dump the comments in to the chat only when i make a comment in the chat?
Ah okay, well I understand now. Are all servers on the same host?I must not be making my self clear, sorry .. Basicly those chatting on "server c" are not seen at all. It is only when i make a post in chat, that all the chat posts from "Server C" are seen. ie. i say hello, i see no post. 5 minutes later i say hello again, at that point i see where everyone else said hello back 5 minutes ago... it could be 1 post or 20 posts, they all get dumped in to the chat box at once..it is only with Server C. A and B work perfectly.
Of course, i am the host . and all on the same computer. Tobias pointed me to the handler; "Make sure the servers are running elevated, if that does not work you can investigate the synchronization object using Process Explorer" whatever that means I have the process explorer running, but have no idea what to look for.Ah okay, well I understand now. Are all servers on the same host?
By using the the server tag!How to identify if players are talking about "Island" or "Ragnarok"?
Hi @darkjohnlpkMy settings:
Just need to change this in both files???
"ServerKey": "server1",
"ClusterKey": "cluster1",
"ServerTag": "Island",
"NamePattern": "{Name} [{ServerTag}]",
"HideServerTagOnLocal": true,
"DatabasePath": "C:\\TCAFiles
-----------
"ServerKey": "server2",
"ClusterKey": "cluster2",
"ServerTag": "Ragnarok",
"NamePattern": "{Name} [{ServerTag}]",
"HideServerTagOnLocal": true,
"DatabasePath": "C:\\TCAFiles
Yes"ServerKey": "server1", (Island)
and
"ServerKey": "server2", (ragnarok)
right?
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