StructureLimit Plugin crashes.

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{
"General":{
"MaxAmount":12000,
"CheckInterval":60,
"NotificationDisplayTime":4.0,
"NotificationScale":1.3
},
"Structures":{
"Blueprint'/Game/Mods/ARKomatic/Structures/ARKomaticFabricator/ARKomaticFabricator_BP'":{
"Name":"Arko Fabri",
"Count":3
},
"Blueprint'/Game/Mods/ARKomatic/Structures/ARKomaticForge/ARKomaticForge_BP.ARKomaticForge_BP'":{
"Name":"ArkomaticForge",
"Count":4
},
"Blueprint'/Game/Mods/ARKomatic/Structures/ARKomaticChemistryBench/ARKomaticChemistryBench_BP'":{
"Name":"Arko Chem",
"Count":3
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/TekForge/BP_TekForge.BP_TekForge'":{
"Name":"Tek Forge",
"Count":1
},
"Blueprint'/Game/Mods/ARKomatic/Structures/ARKomaticWoodBaker/ARKomaticWoodBaker_BP'":{
"Name":"Arko Woodbaker",
"Count":3
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/PrimalItemStructure_Hatchery.PrimalItemStructure_Hatchery'":{
"Name":"Hatchery",
"Count":5
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Teleporter/PrimalItemStructure_TeleporterPlus.PrimalItemStructure_TeleporterPlus'":{
"Name":"SS Teleporter",
"Count":20
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/GachaGavager/PrimalItemStructure_GachaGavager.PrimalItemStructure_GachaGavager'":{
"Name":"Gacha Gavager",
"Count":4
}
},
"Messages":{
"Sender":"StructuresLimit",
"ShowLimitsCmd":"/ShowLimits",
"ReachLimit":"You have reached your limit of structures",
"ShowLimitMsg":"{}: {}/{}\n",
"TotalLimitMsg":"Total: {}/{}"
}
}
 
Last edited:
i just downloaded the plugin without changing something and it still crash the server..
 
---------------------------
The UE4-ShooterGame Server has crashed and will close
---------------------------
Fatal error!







VERSION: 310.11

VERSION.dll!ArkApi::Hook_AGameState_DefaultTimer() (0x00007ff855f34222) + 30 bytes [D:\Programs\Ark\ARK-Server-API\version\Core\Private\Ark\HooksImpl.cpp:143]

ShooterGameServer.exe!TBaseDelegate_RetVal_NoParams<bool>::Execute() (0x00007ff63acd3398) + 0 bytes [d:\arksvn-live310\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1112]

ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff63ccab070) + 33 bytes [d:\arksvn-live310\engine\source\runtime\engine\private\timermanager.cpp:1084]

ShooterGameServer.exe!UWorld::Tick() (0x00007ff63cb6b73a) + 0 bytes [d:\arksvn-live310\engine\source\runtime\engine\private\leveltick.cpp:1294]

ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff63cad8271) + 0 bytes [d:\arksvn-live310\engine\source\runtime\engine\private\gameengine.cpp:1173]

ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff63ac2b2f2) + 0 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\launchengineloop.cpp:2432]

ShooterGameServer.exe!GuardedMain() (0x00007ff63ac271ac) + 0 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\launch.cpp:140]

ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff63ac2c2aa) + 5 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGameServer.exe!WinMain() (0x00007ff63ac2c3f9) + 8 bytes [d:\arksvn-live310\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]

ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff63daf11e9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007ff88aae84d4) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff88aede8b1) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff88aede8b1) + 0 bytes [UnknownFile:0]


---------------------------
OK
---------------------------
 
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