crash

Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!

mobibaza

Supporter Rank
Joined
Feb 28, 2020
Messages
18
Hi All,

I've been trying to track down which plugin is causing a server to stall, it hangs the server and have managed to get some crash logs out on the past couple of days (turned off disable hang detection) - any ideas how I can progress from the server crash logs/text files + crash dumps to diagnose which plugin it is?



LowLevelFatalError [File:F:\build\LostIsland\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51]
Ran out of memory allocating 376832 bytes with alignment 0


VERSION: 358.9
KERNELBASE.dll!UnknownFunction (0x00007fff1186f1ac) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6ae032923) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6ae0087f6) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FGenericPlatformMemory::OnOutOfMemory() (0x00007ff6adfa37a3) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\genericplatform\genericplatformmemory.cpp:52]
ShooterGameServer.exe!FMallocBinned::Malloc() (0x00007ff6ae025c16) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGameServer.exe!FMallocBinned::Realloc() (0x00007ff6ae028640) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\hal\mallocbinned.h:1045]
ShooterGameServer.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff6ac3996a5) + 15 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
ShooterGameServer.exe!TArray<bool,FDefaultAllocator>::AddUninitialized() (0x00007ff6ac3c8fc1) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:989]
ShooterGameServer.exe!FMemoryWriter::Serialize() (0x00007ff6ac3b4aac) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\serialization\archive.h:105]
ShooterGameServer.exe!FSaveFileObjectWriter::eek:perator<<() (0x00007ff6ae096dc0) + 20 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:45]
ShooterGameServer.exe!operator<<() (0x00007ff6ae047c8b) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\public\uobject\propertytag.h:80]
ShooterGameServer.exe!UStruct::SerializeTaggedProperties() (0x00007ff6ae06e3d6) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:1300]
ShooterGameServer.exe!UObject::SerializeScriptProperties() (0x00007ff6ae08d85f) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1065]
ShooterGameServer.exe!UObject::Serialize() (0x00007ff6ae08c8d7) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1023]
ShooterGameServer.exe!UPrimalItem::Serialize() (0x00007ff6ac9dc88b) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalitem.cpp:6938]
ShooterGameServer.exe!WorldSerializedObject::SerializeHeaders() (0x00007ff6ae0a02f6) + 187 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:512]
ShooterGameServer.exe!UWorld::SaveToFile() (0x00007ff6ae7d0942) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6155]
ShooterGameServer.exe!AShooterGameMode::SaveWorld() (0x00007ff6acee3442) + 70 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2660]
PluginCrashManager.dll!Hook_ReportCrash() (0x00007ffee7a57774) + 77 bytes [d:\programs\ark\plugins\plugincrashmanager\plugincrashmanager\plugincrashmanager.cpp:45]
ShooterGameServer.exe!`GuardedMainWrapper'::`1'::filt$0() (0x00007ff6af4d085f) + 31 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:128]
MSVCR120.dll!UnknownFunction (0x00007ffef275f2cb) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14204fcf) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141918fe) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141af761) + 0 bytes [UnknownFile:0]
KERNELBASE.dll!UnknownFunction (0x00007fff1186f1ac) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6ae032923) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6ae0087f6) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FGenericPlatformMemory::OnOutOfMemory() (0x00007ff6adfa37a3) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\genericplatform\genericplatformmemory.cpp:52]
ShooterGameServer.exe!FMallocBinned::Malloc() (0x00007ff6ae025c16) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGameServer.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff6ac3996a5) + 15 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
ShooterGameServer.exe!TArray<enum EJson::Type,FDefaultAllocator>::AddUninitialized() (0x00007ff6ac41cf61) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:989]
ShooterGameServer.exe!TArray<float,FDefaultAllocator>::AddZeroed() (0x00007ff6ac54a87c) + 14 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:1362]
ShooterGameServer.exe!FSaveFileObjectWriter::FSaveFileObjectWriter() (0x00007ff6ae094d8e) + 29 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:22]
ShooterGameServer.exe!UWorld::SaveToFile() (0x00007ff6ae7cfac3) + 67 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:5959]
ShooterGameServer.exe!AShooterGameMode::SaveWorld() (0x00007ff6acee3442) + 70 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2660]
PluginCrashManager.dll!Hook_ReportCrash() (0x00007ffee7a57774) + 77 bytes [d:\programs\ark\plugins\plugincrashmanager\plugincrashmanager\plugincrashmanager.cpp:45]
ShooterGameServer.exe!`GuardedMainWrapper'::`1'::filt$0() (0x00007ff6af4d085f) + 31 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:128]
MSVCR120.dll!UnknownFunction (0x00007ffef275f2cb) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14204fcf) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141918fe) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141af761) + 0 bytes [UnknownFile:0]
KERNELBASE.dll!UnknownFunction (0x00007fff1186f1ac) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6ae032923) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6ae0087f6) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FGenericPlatformMemory::OnOutOfMemory() (0x00007ff6adfa37a3) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\genericplatform\genericplatformmemory.cpp:52]
ShooterGameServer.exe!FMallocBinned::Malloc() (0x00007ff6ae025c16) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGameServer.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff6ac3996a5) + 15 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
ShooterGameServer.exe!TArray<enum EJson::Type,FDefaultAllocator>::AddUninitialized() (0x00007ff6ac41cf61) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:989]
ShooterGameServer.exe!TArray<float,FDefaultAllocator>::AddZeroed() (0x00007ff6ac54a87c) + 14 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:1362]
ShooterGameServer.exe!FSaveFileObjectWriter::FSaveFileObjectWriter() (0x00007ff6ae094d8e) + 29 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:22]
ShooterGameServer.exe!UWorld::SaveToFile() (0x00007ff6ae7cfac3) + 67 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:5959]
ShooterGameServer.exe!AShooterGameMode::SaveWorld() (0x00007ff6acee3442) + 70 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2660]
PluginCrashManager.dll!Hook_ReportCrash() (0x00007ffee7a57774) + 77 bytes [d:\programs\ark\plugins\plugincrashmanager\plugincrashmanager\plugincrashmanager.cpp:45]
ShooterGameServer.exe!`GuardedMainWrapper'::`1'::filt$0() (0x00007ff6af4d085f) + 31 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:128]
MSVCR120.dll!UnknownFunction (0x00007ffef275f2cb) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14204fcf) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141918fe) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141af761) + 0 bytes [UnknownFile:0]
KERNELBASE.dll!UnknownFunction (0x00007fff1186f1ac) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6ae032923) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6ae0087f6) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FGenericPlatformMemory::OnOutOfMemory() (0x00007ff6adfa37a3) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\genericplatform\genericplatformmemory.cpp:52]
ShooterGameServer.exe!FMallocBinned::Malloc() (0x00007ff6ae025c16) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGameServer.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff6ac3996a5) + 15 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
ShooterGameServer.exe!TArray<enum EJson::Type,FDefaultAllocator>::AddUninitialized() (0x00007ff6ac41cf61) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:989]
ShooterGameServer.exe!TArray<float,FDefaultAllocator>::AddZeroed() (0x00007ff6ac54a87c) + 14 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:1362]
ShooterGameServer.exe!FSaveFileObjectWriter::FSaveFileObjectWriter() (0x00007ff6ae094d8e) + 29 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:22]
ShooterGameServer.exe!UWorld::SaveToFile() (0x00007ff6ae7cfac3) + 67 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:5959]
ShooterGameServer.exe!AShooterGameMode::SaveWorld() (0x00007ff6acee3442) + 70 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2660]
PluginCrashManager.dll!Hook_ReportCrash() (0x00007ffee7a57774) + 77 bytes [d:\programs\ark\plugins\plugincrashmanager\plugincrashmanager\plugincrashmanager.cpp:45]
ShooterGameServer.exe!`GuardedMainWrapper'::`1'::filt$0() (0x00007ff6af4d085f) + 31 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:128]
MSVCR120.dll!UnknownFunction (0x00007ffef275f2cb) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14204fcf) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141918fe) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141af761) + 0 bytes [UnknownFile:0]
KERNELBASE.dll!UnknownFunction (0x00007fff1186f1ac) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6ae032923) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6ae0087f6) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FGenericPlatformMemory::OnOutOfMemory() (0x00007ff6adfa37a3) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\genericplatform\genericplatformmemory.cpp:52]
ShooterGameServer.exe!FMallocBinned::Malloc() (0x00007ff6ae025c16) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGameServer.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff6ac3996a5) + 15 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
ShooterGameServer.exe!TArray<enum EJson::Type,FDefaultAllocator>::AddUninitialized() (0x00007ff6ac41cf61) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:989]
ShooterGameServer.exe!TArray<float,FDefaultAllocator>::AddZeroed() (0x00007ff6ac54a87c) + 14 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:1362]
ShooterGameServer.exe!FSaveFileObjectWriter::FSaveFileObjectWriter() (0x00007ff6ae094d8e) + 29 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:22]
ShooterGameServer.exe!UWorld::SaveToFile() (0x00007ff6ae7cfac3) + 67 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:5959]
ShooterGameServer.exe!AShooterGameMode::SaveWorld() (0x00007ff6acee3442) + 70 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2660]
PluginCrashManager.dll!Hook_ReportCrash() (0x00007ffee7a57774) + 77 bytes [d:\programs\ark\plugins\plugincrashmanager\plugincrashmanager\plugincrashmanager.cpp:45]
ShooterGameServer.exe!`GuardedMainWrapper'::`1'::filt$0() (0x00007ff6af4d085f) + 31 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:128]
MSVCR120.dll!UnknownFunction (0x00007ffef275f2cb) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14204fcf) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141918fe) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff141af761) + 0 bytes [UnknownFile:0]
KERNELBASE.dll!UnknownFunction (0x00007fff1186f1ac) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff6ae032923) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6ae0087f6) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FGenericPlatformMemory::OnOutOfMemory() (0x00007ff6adfa37a3) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\genericplatform\genericplatformmemory.cpp:52]
ShooterGameServer.exe!FMallocBinned::Malloc() (0x00007ff6ae025c16) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGameServer.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff6ac3996a5) + 15 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
ShooterGameServer.exe!TArray<enum EJson::Type,FDefaultAllocator>::AddUninitialized() (0x00007ff6ac41cf61) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:989]
ShooterGameServer.exe!TArray<float,FDefaultAllocator>::AddZeroed() (0x00007ff6ac54a87c) + 14 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\array.h:1362]
UnknownModule!UnknownFunction (0x00002c9959ac2ca3) + 0 bytes [UnknownFile:0]
UnknownModule!UnknownFunction (0x0000008db17e6c10) + 0 bytes [UnknownFile:0]
UnknownModule!UnknownFunction (0x0000008db17e6f80) + 0 bytes [UnknownFile:0]
UnknownModule!UnknownFunction (0x0000008db17e75b0) + 0 bytes [UnknownFile:0]
 
Tebex
Tempest Dedicated Servers
Back
Top