- Joined
- Jan 8, 2019
- Messages
- 35
update release 10 hours ago, but it does not update
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SignUp Now!steamcmd getting the current available update version has been changed it could of been the problem behind most updating / not launching issues have a try thanks to @myl86898244 for noticing this problem in the code and reporting it to me.
Added option to show steamcmd window when updated, can solve issues with windows 7 and updating.
thanks for the report will investigate and get a fix out as soon as possibleAnother issue The program thinks it did not update the server when it just did so now its gonna restart for an update even tho there is not an update
I'm trying to do a clean install of this because it was not working correctly but it keeps pulling info from the old version, can out post instructions on how to do a clean uninstall?
Has anyone else got issue with travelling to another tile (server) I have a Freeport server which is fine everyone spawns in that location. And max level is 8 which again is fine. Trouble is people are able to claim land which isn’t right. And the moment you sail over to another server which is not set as a home server the game just times out and then you can’t spawn in that region (using bed on raft). Has anyone got a fix with connecting to the other tiles (servers). I’m using redis and all servers are on etc. All ports correctly forwarded. I’m not using the server manager as it’s not been explained on how to install it.
Thank you for the reply, I found that having the query port and game numbers 2 apart did work, im able to transfer between servers fine, its just now when i exit i can only re spawn at the freeport server and not at the one i left off with my bed being placedThis is best aimed at the dedicated server forum on the official site, especially as you do not use ASM. The ASM setup is explained in OwnProx inital post -
Setup:
Place next to Shootergame folder and then launch, then right click the row and click servers then add
Connecting to other tiles does work, my 3x4 grid is flawless. My guess is your transfer issue would be related to your seamless ports not being correct for all grids or potentially a Redis issue. I would review all ports first and ensure they are correctly setup and using the right protocol (TCP/UDP). Also make sure your JSON is setup with all ports and that they are different. I have my game, query and seamless ports 5 apart and i have found that having both UDP and TCP open on query and game allows quicker server transfer, despite only UDP being required officially.
You can also remove the max level in a free port if you wish and you can prevent claiming as well if you wish. I have opt'd to allow more than level 8 and allow claiming on my servers, find it wastes so much space for players blocking out an whole grid for no building, but that's just my personal opinion
I need help and have a couple questions. Sorry to bother, I didn't see a setup instructions for the server anywhere.
1. What ServerIP or DNS do I use? Router, Computer, etc..... Not sure.
2. Should I forward ports to get this to run?
3. When attempting to start a server a CMD window pops up momentarily then closed and the server goes from Online to Offline. After some fiddling around I saw that something in the CMD prompt failed. "LoadDatabaseConnectionInfo() Failed To to load or parse entries from ServerGrid.ServerOnly.json" What is this and is it the reason my server wont stay online?
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