@OwnProx I've been working with the source code trying to work out what is going wrong with the auto update. The issue (for me at least) is the management software incorrectly detects the current buildid of the installed Atlas, and so keeps trying to update it even though it's already fully up-to-date. I was wondering what the reason was that you chose to use your own file to store the current buildid, rather than using the AppManifest file, since it's automatically managed by steamcmd and contains the current build?
PS - I have to say that although you are obviously very talented and do amazing work, I think you should be nominated for the world record in not commenting your code. Definitely