Ark "UnknownFunction" - Do you have these crashes too?

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TreeZenDE

Well-known member
Joined
Apr 19, 2018
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17
Hi,
since the latest API 2.7 + Vote Reward Update I had 3x the problem that my server crashed. I run several servers, but only the player with the most number of players (Ragnarok) has these crashes.

Currently I'm not sure if the crashes are really triggered by the API or the plugin.

There was also a Captialsim Mod and ecos Garden Decor Mod update today.
Theoretically, they could have caused the problem as well. But the error message does not look like it could cause a mod. There are engine things mentioned that are deeply involved in the engine making it unlikely for me that mods are responsible. Of course, I can not exclude it.

Therefore, I would just like to ask here if someone else had these crashes too. This would allow us to analyze more accurately whether it is the latest API update or not.

Error Message:

Fatal error!

VERSION: 282.102
VERSION.dll!UnknownFunction (0x00007fff18873965) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff1887341f) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff18858996) + 0 bytes [UnknownFile:0] ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff713aaa177) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\timermanager.cpp:1080] ShooterGameServer.exe!UWorld::Tick() (0x00007ff71396646a) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1288] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7138c39bf) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff712668eac) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421] ShooterGameServer.exe!GuardedMain() (0x00007ff71266481c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff712669efa) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff71266a030) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7148a6df1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007fff46e18364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0]
 
Hi,
since the latest API 2.7 + Vote Reward Update I had 3x the problem that my server crashed. I run several servers, but only the player with the most number of players (Ragnarok) has these crashes.

Currently I'm not sure if the crashes are really triggered by the API or the plugin.

There was also a Captialsim Mod and ecos Garden Decor Mod update today.
Theoretically, they could have caused the problem as well. But the error message does not look like it could cause a mod. There are engine things mentioned that are deeply involved in the engine making it unlikely for me that mods are responsible. Of course, I can not exclude it.

Therefore, I would just like to ask here if someone else had these crashes too. This would allow us to analyze more accurately whether it is the latest API update or not.

Error Message:

Fatal error!

VERSION: 282.102
VERSION.dll!UnknownFunction (0x00007fff18873965) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff1887341f) + 0 bytes [UnknownFile:0] VERSION.dll!UnknownFunction (0x00007fff18858996) + 0 bytes [UnknownFile:0] ShooterGameServer.exe!FTimerManager::Tick() (0x00007ff713aaa177) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\timermanager.cpp:1080] ShooterGameServer.exe!UWorld::Tick() (0x00007ff71396646a) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\leveltick.cpp:1288] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7138c39bf) + 0 bytes [d:\build\pc\engine\source\runtime\engine\private\gameengine.cpp:1170] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff712668eac) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launchengineloop.cpp:2421] ShooterGameServer.exe!GuardedMain() (0x00007ff71266481c) + 0 bytes [d:\build\pc\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff712669efa) + 5 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff71266a030) + 8 bytes [d:\build\pc\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7148a6df1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007fff46e18364) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff4783e851) + 0 bytes [UnknownFile:0]
What plugins do you have installed?
 
What plugins do you have installed?
Some Plugins (post edited - plugin list removed) including Vote Rewards.
I've already tried all the commands from all Plugins, nothing triggers a direct crash.
It happens only after a certain time.
I was able to limit it to the API or the plugins. On two servers I have already removed the API & plugins, and had since crashed no longer with this message.
 
Last edited:
Currently, Vote Rewards doesn't support more than 2 servers. There will be a fix soon.
 
Hm, it still could be VoteRewards. Can you upload a crash dump?
 
Hm, it still could be VoteRewards. Can you upload a crash dump?

I think it's Vote Rewards, too. I only removed Vote Rewards from one of my servers. So far he had no more crash. But he only runs a few hours, it is still too early for a conclusion :D

mh... why is .dmp "not an allowed extension"? So I uploaded some dump files as a zip file :)
 
Thanks. Yes, it's because of VoteRewards.
 
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