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Joined May 2026
37 mods published by Eclipse across our external integrations. Showing page 2 of 2. Click any mod to view install instructions and the live Steam Workshop or Path of Titans metrics.
Replaces normal dino spawns with their X counterpart. Needs load priority over other mods that remap the normal variants of the X dinos (this includes using the R variants replacement mod as well). Co
Quick personal mod that attempts to make bee spawns more consistent, particularly relevant for Aberration where they delete themselves on restarts. Not super thoroughly tested because it was made spec
Mod ID: 3517795823 Because they're just so rare! Adds more Megalosaurus to more places on more maps. This mod does NOT add or edit any creatures, just adds spawns for the vanilla one. So you will not
Mod ID: 3517741336 Because they're just so rare! Adds more Megalania to more places on more maps, including spawns for the Aberrant Megalania. This mod does NOT add or edit any creatures, just adds sp
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Adds an admin-spawn consumable item that resets your XP, basic engrams and levels to 0 when consumed, retaining all other character data. Designed to give you fresh starts on new maps without losing y
Beta. Public for testing purposes, should be stable but not everything may work currently. Fully buff based- It uses no remaps so can be safely added and removed. This mod features rebalancing of wyve
Remaps pointless Extinction resources to the preexisting versions. Probably needs to be loaded before stack mods that also affect these items and won't edit existing ones, only newly harvested. Items
spawn config mod
Fish
Crystal Wyverns Re Graded
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