[Resource] Structures Limit

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This prefix applies to all resources.
for example genesis ocean metal platform

,
"Blueprint'/Game/Genesis/Structures/OceanPlatform/OceanPlatform_Wood/OceanPlatform_Metal_BP.OceanPlatform_Metal_BP'":{
"Name":"WaterPlatformMetal",
"Count":5
}
none of my listed structures are counting towards their limit. the only thing working is the total count. this is my config which hasnt changed since sep 24th.

JSON:
{
   "General":{
      "MaxAmount":5000,
      "CheckInterval":30,
      "NotificationDisplayTime":5.0,
      "NotificationScale":1.3
   },
   "Structures":{
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/cloningchamber/PrimalItemStructure_CloningChamberPlus.PrimalItemStructure_CloningChamberPlus'":{
         "Name":"S+ Cloning Chamber",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/elementcatalyzer/PrimalItemStructure_ElementCatalyzer.PrimalItemStructure_ElementCatalyzer'":{
         "Name":"S+ Element Catalyzer",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/ChargeStation/PrimalItemStructure_ChargeStation.PrimalItemStructure_ChargeStation'":{
         "Name":"S+ Charge Station",
         "Count":2
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/genomicschamber/PrimalItemStructure_GenomicsChamber.PrimalItemStructure_GenomicsChamber'":{
         "Name":"S+ Mutator",
         "Count":2
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/GachaGavager/PrimalItemStructure_GachaGavager.PrimalItemStructure_GachaGavager'":{
         "Name":"S+ GachaGavager",
         "Count":2
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Transmitter/PrimalItemStructure_TransmitterPlus.PrimalItemStructure_TransmitterPlus'":{
         "Name":"S+ Transmitter",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Teleporter/PrimalItemStructure_TeleporterPlus.PrimalItemStructure_TeleporterPlus'":{
         "Name":"S+ Teleporter",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Forcefield/PrimalItemStructure_TekForcefield.PrimalItemStructure_TekForcefield'":{
         "Name":"S+ Forcefield",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/PrimalItemStructure_Hatchery.PrimalItemStructure_Hatchery'":{
         "Name":"S+ Hatchery",
         "Count":4
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Nanny/PrimalItemStructure_Nanny.PrimalItemStructure_Nanny'":{
         "Name":"S+ Nanny",
         "Count":4
      }
   },
   "Messages":{
      "Sender":"StructuresLimit",
      "ShowLimitsCmd":"/limits",
      "ReachLimit":"You've reached a limit. Type /limits to check.",
      "ShowLimitMsg":"{}: {}/{}\n",
      "TotalLimitMsg":"Total: {}/{}"
   }
}
I will troubleshoot this tomorrow, Thanks for the examples ! :)
 
S+ ItemCollector is broken too. It is counting correctly but not disallowing to place a new one.

"Blueprint'/Game/Mods/StructuresPlusMod/Misc/ItemCollector/BP_itemcollector.BP_itemcollector'":{
"Name":"ItemCollector",
"Count":3
},
 
yup that seemed to work. i dont know when it stopped working cause the time stamp on my config file is from sep and it worked when i initially tested and set up.

this is the path i used to make the s+ transmitters work:
Blueprint'/Game/Mods/StructuresPlusMod/Misc/Transmitter/BP_TransmitterPlus.BP_TransmitterPlus'

that the bp path to the actual in game placed item blueprint as opposed to the blueprint path for the item that is in your inventory
 
This is my now 100% working config file:

JSON:
{
   "General":{
      "MaxAmount":5000,
      "CheckInterval":30,
      "NotificationDisplayTime":5.0,
      "NotificationScale":1.5
   },
   "Structures":{
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/CloningChamber/BP_CloningChamberPlus.BP_CloningChamberPlus'":{
         "Name":"S+ Cloning Chamber",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/ElementCatalyzer/BP_ElementCatalyzer.BP_ElementCatalyzer'":{
         "Name":"S+ Element Catalyzer",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/ChargeStation/BP_ChargeStation.BP_ChargeStation'":{
         "Name":"S+ Charge Station",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/GenomicsChamber/BP_GenomicsChamber.BP_GenomicsChamber'":{
         "Name":"S+ Mutator",
         "Count":2
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/GachaGavager/BP_GachaGavager.BP_GachaGavager'":{
         "Name":"S+ Gacha Gavager",
         "Count":2
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Transmitter/BP_TransmitterPlus.BP_TransmitterPlus'":{
         "Name":"S+ Transmitter",
         "Count":4
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Teleporter/BP_TeleporterPlus.BP_TeleporterPlus'":{
         "Name":"S+ Teleporter",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Forcefield/BP_TekForcefield.BP_TekForcefield'":{
         "Name":"S+ Tek Shield",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/BP_Hatchery.BP_Hatchery'":{
         "Name":"S+ Hatchery",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Nanny/BP_Nanny.BP_Nanny'":{
         "Name":"S+ Nanny",
         "Count":4
      }
   },
   "Messages":{
      "Sender":"StructuresLimit",
      "ShowLimitsCmd":"/limits",
      "ReachLimit":"You've reached a limit. Type /limits to check.",
      "ShowLimitMsg":"{}: {}/{}\n",
      "TotalLimitMsg":"Total: {}/{}"
   }
}
 
Last edited:
This is my now 100% working config file:

JSON:
{
   "General":{
      "MaxAmount":5000,
      "CheckInterval":30,
      "NotificationDisplayTime":5.0,
      "NotificationScale":1.5
   },
   "Structures":{
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/CloningChamber/BP_CloningChamberPlus.BP_CloningChamberPlus'":{
         "Name":"S+ Cloning Chamber",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/elementcatalyzer/PrimalItemStructure_ElementCatalyzer.PrimalItemStructure_ElementCatalyzer'":{
         "Name":"S+ Element Catalyzer",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/ChargeStation/BP_ChargeStation.BP_ChargeStation'":{
         "Name":"S+ Charge Station",
         "Count":1
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/GenomicsChamber/BP_GenomicsChamber.BP_GenomicsChamber'":{
         "Name":"S+ Mutator",
         "Count":2
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/GachaGavager/BP_GachaGavager.BP_GachaGavager'":{
         "Name":"S+ Gacha Gavager",
         "Count":2
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Transmitter/BP_TransmitterPlus.BP_TransmitterPlus'":{
         "Name":"S+ Transmitter",
         "Count":4
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Teleporter/BP_TeleporterPlus.BP_TeleporterPlus'":{
         "Name":"S+ Teleporter",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Forcefield/BP_TekForcefield.BP_TekForcefield'":{
         "Name":"S+ Tek Shield",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/BP_Hatchery.BP_Hatchery'":{
         "Name":"S+ Hatchery",
         "Count":3
      },
      "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Nanny/BP_Nanny.BP_Nanny'":{
         "Name":"S+ Nanny",
         "Count":4
      }
   },
   "Messages":{
      "Sender":"StructuresLimit",
      "ShowLimitsCmd":"/limits",
      "ReachLimit":"You've reached a limit. Type /limits to check.",
      "ShowLimitMsg":"{}: {}/{}\n",
      "TotalLimitMsg":"Total: {}/{}"
   }
}

Works for me to thx. But If i use


"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_TekTeleporter.PrimalItemStructure_TekTeleporter'":{
"Name":"Tek Teleporter",
"Count":3
}

the non S+ will Show up but don´t count them and it should be the right path.
 
This is working great for us! Our non-wipe Legacy cluster got out of control, and now we are getting everyone to cooperate in lowering their structure limit and certain structures. Such a life-map-saver!

The only things we'd love to see yet are Permissions integration, so VIPs, Admins/Mods and have a different limit, and a Reload plugin option. :) Would also send another donation in for this, in fact, I shall do that now, it's been awhile.
 
This is working great for us! Our non-wipe Legacy cluster got out of control, and now we are getting everyone to cooperate in lowering their structure limit and certain structures. Such a life-map-saver!

The only things we'd love to see yet are Permissions integration, so VIPs, Admins/Mods and have a different limit, and a Reload plugin option. :) Would also send another donation in for this, in fact, I shall do that now, it's been awhile.
That would be awesome to add. +1
 
sir is there any progress about ocean platforms ?
Sorry no, but I'm home and sick now so think I can find some time for it
 
ah ok sir, pls excuse me for asking you in this time take care of yourself I hope you get well soon.
 
@highbass ocean platforms are working for me. can you post your complete config.json file here and the map it is not working on?

{
"General":{
"MaxAmount":5000,
"CheckInterval":30,
"NotificationDisplayTime":5.0,
"NotificationScale":1.5
},
"Structures":{
"Blueprint'/Game/Genesis/Structures/OceanPlatform/OceanPlatform_Wood/OceanPlatfom_Wood_BP.OceanPlatfom_Wood_BP'":{
"Name":"Wooden Ocean Platfom",
"Count":1
},
"Blueprint'/Game/Genesis/Structures/OceanPlatform/OceanPlatform_Wood/OceanPlatfom_Metal_BP.OceanPlatfom_Metal_BP'":{
"Name":"Metal Ocean Platfom",
"Count":1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/CloningChamber/BP_CloningChamberPlus.BP_CloningChamberPlus'":{
"Name":"S+ Cloning Chamber",
"Count":1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/elementcatalyzer/PrimalItemStructure_ElementCatalyzer.PrimalItemStructure_ElementCatalyzer'":{
"Name":"S+ Element Catalyzer",
"Count":1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/ChargeStation/BP_ChargeStation.BP_ChargeStation'":{
"Name":"S+ Charge Station",
"Count":1
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/GenomicsChamber/BP_GenomicsChamber.BP_GenomicsChamber'":{
"Name":"S+ Mutator",
"Count":2
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/GachaGavager/BP_GachaGavager.BP_GachaGavager'":{
"Name":"S+ Gacha Gavager",
"Count":2
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Transmitter/BP_TransmitterPlus.BP_TransmitterPlus'":{
"Name":"S+ Transmitter",
"Count":4
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Teleporter/BP_TeleporterPlus.BP_TeleporterPlus'":{
"Name":"S+ Teleporter",
"Count":3
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Forcefield/BP_TekForcefield.BP_TekForcefield'":{
"Name":"S+ Tek Shield",
"Count":3
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/BP_Hatchery.BP_Hatchery'":{
"Name":"S+ Hatchery",
"Count":3
},
"Blueprint'/Game/Mods/StructuresPlusMod/Misc/Nanny/BP_Nanny.BP_Nanny'":{
"Name":"S+ Nanny",
"Count":4
}
},
"Messages":{
"Sender":"StructuresLimit",
"ShowLimitsCmd":"/limits",
"ReachLimit":"You've reached a limit. Type /limits to check.",
"ShowLimitMsg":"{}: {}/{}\n",
"TotalLimitMsg":"Total: {}/{}"
}
}
 
Code:
{ 
  "General":{ 
    "MaxAmount":15000,
    "CheckInterval":30,
    "NotificationDisplayTime":4.0,
    "NotificationScale":1.3
  },
  "Structures":{ 
   "Blueprint'/Game/Mods/StructuresPlusMod/Misc/AutoTurretTek/BP_AutoTurretTek.BP_AutoTurretTek'":{ 
      "Name":"Tek Turret",
      "Count":100
    },
    "Blueprint'/Game/Mods/RNPlantZ/PrimalItemStructure_PlantSpeciesZ_PL_RNPlantZ.PrimalItemStructure_PlantSpeciesZ_PL_RNPlantZ'":{
      "Name":"Healplant´s",
      "Count":10
    },
    "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Misc/PrimalItemStructure_TekTeleporter.PrimalItemStructure_TekTeleporter'":{ 
      "Name":"Tek Teleporter",
      "Count":4
    }
  },
  "Messages":{ 
    "Sender":"StructuresLimit",
    "ShowLimitsCmd":"/ShowLimits",
    "ReachLimit":"You have reached your limit of structures",
    "ShowLimitMsg":"{}: {}/{}\n",
    "TotalLimitMsg":"Total: {}/{}"
  }
}

Onlý the S+ Tek Turret´s and the Structure Limit of 15k working for me. Teleporter and Plant Z mod only show up but don´t count.
 
@aCiD1 you have the incorrect blueprint path for the plants and teleporter. go in game, enable admin, look at the item you want the bp path for, in the console type cheat getbp
 
oh, forgot to mention itll output the blueprint path to your server console window where you can copy paste it to your config and it will also output to your chat window
 
cheat getbp is not working for me. do you know why is that?

i cant get the right bp path so i cant add the buildings there.
 
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