SafeZones

SafeZones 3.5

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how can i find the cordinates like this
-147118,
-94479,
35683
Use CCC command in console, it will copy the coords to clipboard (you only need the 3 first numbers of it)

how do i find the zone name? is it like in the names when we click to spawn?
Use comamnd SZShowSpawnPoints and it will be printed on server console
 
We have a PVE server and have set up a SafeZone.
The options - "PreventPVP":true and "PreventStructureDamage":true are set.
However, alliance players can still damage each other and structures can also be damaged by alliance players.
 
We have a PVE server and have set up a SafeZone.
The options - "PreventPVP":true and "PreventStructureDamage":true are set.
However, alliance players can still damage each other and structures can also be damaged by alliance players.
That was intended, however I've implemented new settings to prevent that. Should be released soon, right after the testing is successful.
 
Pelayori

I would like to ask, has the BUG banning players from entering been fixed?

3.42 I found it impossible to prevent the player from entering the safe zone
 
Pelayori

I would like to ask, has the BUG banning players from entering been fixed?

3.42 I found it impossible to prevent the player from entering the safe zone
I am not aware of a bug, will check it soon.
 
Pelayori
Can you maybe add for next release a new option
Safe zone for new players--automatic for 24,36,48... hours
 
We have a problem with the function "OverrideSpawnPoint". On Valguero I have moved a spawn point see code snippet.
If you now travel from another server in the cluster to Valguero and select your bed there, you will also be teleported to the changed spawn point.

If you were once on Valguero and kill yourself you can spawn in your bed without any problems. The problem exists only when changing the map.

Code:
    "OverrideSpawnPoint": {
        "Valguero_P": {
            "Small Islands": [
                [
                   -96044,
                    30581,
                   -14189
                ],
                [
                   -91473,
                    42101,
                   -14218
                ]
            ]
        }
    }
 
Problem on version 3.43 with the function "OverrideSpawnPoint". Players, can't spawn on beds. On version 3.40 It's working, but the reload config Crashes the server.
 
Problem on version 3.43 with the function "OverrideSpawnPoint". Players, can't spawn on beds. On version 3.40 It's working, but the reload config Crashes the server.
Same. If player spawn on bed in OverrideSpawnPoint
Error in log
[SafeZone][error] Error: [json.exception.type_error.302] type must be array, but is null [SafeZones::Hooks::TeleportPlayer:221]
 
Same. If player spawn on bed in OverrideSpawnPoint
Error in log
[SafeZone][error] Error: [json.exception.type_error.302] type must be array, but is null [SafeZones::Hooks::TeleportPlayer:221]
There is a fix on my discord, it isn't uploaded here yet.
 
Pelayori updated SafeZones with a new update entry:

3.5

  • Fixed multiple issues with override spawn points config
  • Fixed some issues with PvP Zones on PvE servers
  • For developers: Added a new exported function: ISafeZoneManager::GetZoneOfActor, will return the safe zone of the said actor, or null if not found

Read the rest of this update entry...
 
Tebex
Tempest Dedicated Servers
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