Raid/Wipe Cooldown, does this exist?

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archimodes

Well-known member
Joined
Jan 26, 2018
Messages
4
Hey all,

Is there already a plugin which will prevent a tribe from attacking the same tribe after destroying structures? The use case would be Tribe A raids Tribe B, destroying a good amount of their base (or even wiping them entirely). Plugin is triggered after a configurable amount of building damage dealt (or some other metric). After a configurable grace period, allowing Tribe A to loot and recover some resources from the raid, Tribe B is granted total building damage immunity from Tribe A (or possibly even building immunity from everyone) for a configurable period of time. Some form of exploit detection would be great, to prevent someone from intentionally getting a shell base wiped then placing turrets around another tribe's structures for example.

I'm just curious if this exists presently, or if anyone has interest in developing it. If not, I may try my hand at it.
 
Hey all,

Is there already a plugin which will prevent a tribe from attacking the same tribe after destroying structures? The use case would be Tribe A raids Tribe B, destroying a good amount of their base (or even wiping them entirely). Plugin is triggered after a configurable amount of building damage dealt (or some other metric). After a configurable grace period, allowing Tribe A to loot and recover some resources from the raid, Tribe B is granted total building damage immunity from Tribe A (or possibly even building immunity from everyone) for a configurable period of time. Some form of exploit detection would be great, to prevent someone from intentionally getting a shell base wiped then placing turrets around another tribe's structures for example.

I'm just curious if this exists presently, or if anyone has interest in developing it. If not, I may try my hand at it.
No, what I know there is no plugin that does this. I have that in mind as well in my to-do list to develop :p
 
New Player Protection can be utilized as a raid protection plugin, although that's not what it's original intention was. You can reset protection for X amount of days for any tribe requesting a cooldown on them following a raid and also stops them from raiding during the cooldown.
 
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