hello,guys;
I have a little problem with my plugin,i need a functiong of Prevent players from transferring and drop items,but i can't find a right function,so i need a little help;
bool Hook_UPrimalInventoryComponent_RemoteInventoryAllowRemoveItems(UPrimalInventoryComponent* _this, AShooterPlayerController* PC, UPrimalItem* anItemToTransfer, int* requestedQuantity, bool bRequestedByPlayer, bool bRequestDropping)
{
return UPrimalInventoryComponent_RemoteInventoryAllowRemoveItems_original(_this, PC, anItemToTransfer, requestedQuantity, bRequestedByPlayer, bRequestDropping);
}
I have a little problem with my plugin,i need a functiong of Prevent players from transferring and drop items,but i can't find a right function,so i need a little help;
bool Hook_UPrimalInventoryComponent_RemoteInventoryAllowRemoveItems(UPrimalInventoryComponent* _this, AShooterPlayerController* PC, UPrimalItem* anItemToTransfer, int* requestedQuantity, bool bRequestedByPlayer, bool bRequestDropping)
{
return UPrimalInventoryComponent_RemoteInventoryAllowRemoveItems_original(_this, PC, anItemToTransfer, requestedQuantity, bRequestedByPlayer, bRequestDropping);
}